Mods for 1.20.3
225 mods match your filters.
A modpack utility mod that allows to disable spawning of any entity.
A brain library for Minecraft, making the brain system easier to use and manage
Advanced Villager configuration with data driven trades
Elegant - and likely hostile - vessels lost in the seven seas...
๐ Removes those pesky slimes when you're trying to be creative in a superflat world.
Boids simulation for flocking fish ๐
This mod improves the vanilla minecraft villages !
Fixes the issue where grass and other small blocks obstruct Wither spawning!
๐ช Allows Shulkers to drop two or more shells and ignore their default drop chance.
Change entity attributes globally, per dimension, biome, difficulty, or time. With % chances too!
๐งโโ๐ด Allows zombie horses to spawn with a zombie riding it and other tweaks.
๐ฟ Adds a configurable chance for mobs to drop their head, using vanilla resources only.
โ ๐ด Allows skeleton horses to spawn naturally with a skeleton riding it and other tweaks.
โ๏ธ Add any extra item drops to entities via commands and config, drop chance supported.
๐ฅ Prevents hostile mob spawns and burns them around the campfire in a configurable radius.
๐ฎ๐ Allows both red and brown mooshrooms to spawn naturally in their biome.
๐ฅ Chicken eggs on hay blocks hatch safely into chicks just before they despawn.
Calm down your dogs by petting them.
๐ฒ Gives new shulker spawns a random shell color based on a configurable list.
๐บ While teleporting via commands, portals or Waystones, pets and mounts will be teleported too!
Makes golden armor trims pacify piglins
๐งโโ๏ธ๐พ Allows changing the default chance a zombie spawns as the villager variant.
๐งโโ๏ธ Allows giants to spawn naturally with custom AI (based on zombies) and other tweaks.
๐ท Spiders and cave spiders can periodically produce a cobweb/spiderweb when a player is close.























