Game mechanics
4,384 mods match your filters.
Adds multiple weapons and tools, with custom recipes! Everything is server-side!
Simple command-based kit system for Fabric — save, give, and randomize kits with no GUI.
Disables lava casts with no performance overhead
Small adjustments to Nether-related structures: Change Y offset for Fortresses, and restrict where Nether Portals can be lit.
Speed up growing crops and saplings
Opt in to be visible on the locator bar
Adds the /hat command
Auto-opens doors, trapdoors, and fence gates without the use of a pressure plate and closes them behind you!
A mod focused on adding cooperation between entities to accomplish a specific target, inspired by strategies in real world armies.
A mod that allows you to block dimensions, items, and the spawning of mobs, structures, and biomes.
NPCMega is a simple Cobblemon addon that lets NPC trainers automatically use battle gimmicks such as Mega Evolution, Ultra Burst, Z-Moves, Terastallization, Dynamax, and Gigantamax.
This mod adds a recipe to make bonemeal back to bones again!
Disables access to The End with a simple gamerule, while keeping portal travel to your respawn point. No End for you!
A simple server-side mod that adds a convenient /home system with cross-dimension teleportation and autocomplete. No client installation required!
Custom World Height lets you customize Minecraft dimension height limits.
A Fabric Mod that lets you change the CustomModelData of items
Changes End portals after the dragon’s defeat, adding a special return portal and a new Outer End–like dimension.
Fixes spawning of glow squids in random water columns which leads to unnecessary items in the world.
Sand is made fully farmable through the use of classic mob grinders for husks!
a not very simple serverside fabric mod that can display 3d models as particles
Stack Size Adjustergrants you full authority over item stack limits. Scale weapons, armor, blocks, and consumables dynamically at runtime.
Allows for chests to be refilled after looting
A Minecraft plugin that implements the bee-name-generator API to generate bee names automagically
Change at what light levels hostile mobs spawn at!























