Game mechanics
4,384 mods match your filters.
Revive downed players: instead of dying, players drop to half a heart and crawl. Inspired by Call of Duty Zombies. Fully server-side and compatible with vanilla and Geyser Bedrock clients.
Since I couldn't find one I liked for 1.20.1, I decided to make my own.
Faster and easier tree chopping
Modify the villager mechanism to pre-1.20.1 including trading and raids
Restocking, configurable trial vaults.
This mod adds Plants vs Zombies to minecraft
A gamerule to stop phantoms from attacking.
Introduces new processing recipes designed to integrate smoothly with Create automation.
A Fabric/NeoForge mod that fixes the experience gain system in Cobblemon to work like the mainline Pokemon games.
Smelt Raw Ore Blocks into their respective Smelted material blocks :D Compatible with many other mod's ores, Mostly focused on supporting "All The Ores" mod's Ores.
A companion mod for FTB Ultimine. Mine the whole shape. Without destroying your tool.
Removes villager trade cooldowns — trade infinitely without waiting.
A standalone version of the commands added by Mob AI Tweaks mod
Use a shovel to turn path into grass blocks.
A mod that aims to make Storms in PMWeather more dangerous
For every ore mined, there is a 1% chance it will explode.
Adds heated mixing recipes for most of the eyes from End Remastered
A Fabric mod that allows Bukkit/Spigot/Paper plugins to be loaded and run on a Fabric 1.21 server.
Removes the need for the new Netherite Upgrades/Templates
When a ghast dies in a portal, the frame becomes crying obsidian and shatters.
Modifies Create's Item Vault to hold 1280 individual items instead of 20 x (up to) 64 items. How they should have been from the start!
Allows you to stack totems up to 64
A drop-in mod for preventing common exploits. Fully configurable and works well alongside other anti-cheats like GrimAC.
An unofficial NeoForge/Fabric port of Eureka! Ships to the newer versions of Minecraft !





















