Game mechanics
4,384 mods match your filters.
Customize shiny rates on a Pokemon Properties level.
The definitive mod for merging Minecraft and Stardew Valley into one gameplay experience (also available as a datapack)
A Cobblemon side-mod that allows you to configure conditions (ultra-rare Pokémon by default) under which Pokémon can bypass the per-chunk Pokémon limit and spawn regardless
Server-side sitting mod, with customizable block list and conditions for sitting
Bonk a villager with a shovel to reset their trades
A lightweight Vanilla+ mod that adds natural variety to your world by subtly randomizing the size of every spawned mob.
Configure strafing, arrow damage, knockback, inaccuracy and velocity of skeletons
Makes creepers not destroy already dropped items.
Fast Random Teleportation for everyone, configurable and extensible
Automatically receive a compass on respawn that points exactly to your last death location.
A Fabric mod to recreate the Friend or Foe YouTube series with your friends!
Sneak past mobs by pressing Z.
Changes the abilities of the species added by ZA Mega to match their ZA-OU abilities from Pokemon Showdown.
This mod adds Kaiju to Minecraft from the Godzilla Franchise
A server side mod that skips the client movement check that causes rubber-banding due to "moved too quickly" or "moved wrongly".
Get rid of Deepslate from the world generation.
Another Fancy Farmers Delight addon
Caps the maximum experience level you can get in game
Zombies will try to destroy your light sources
Snowballs do damage now!
Small tweaks that add to Minecraft's Winter theme. Fork of Immersive Snow aimed at supporting newer versions.
NoVaultLimit removes the open-once-per-player mechanic from the new vaults.
This server-side mod brings a vibrant splash of color to your Minecraft world by making lanterns glow with beautiful hues!
A mod that integrates the/tpa ,/home, and other command and functions for server.























