Mods for 1.21.1
2,713 mods match your filters.
Allows creative players to kill mobs with one hit.
Replace all baby zombies and similar with adults! Toggleable
FNAF VIRUS turns Minecraft into a horror experience, because once night falls, survival becomes a nightmare where animatronics start hunting the player!
Skips the screen of death like in short videos
Explore the overworld for tower dungeons packed with loot, supplies, and rare rewards
A mod created for the Knarfy YouTube channel. Nobody asked for these features, so we coded them anyways.
Aim through spyglasses!
Player mobs with behaviours, items / chest interactions and motives
A WTHIT plugin that displays your reputation on the villagers' tooltips.
Swap active enchantments on your items on the fly! Toggle between otherwise incompatible enchantments.
Adds bothersome seagulls
This is my modification that adds plants and zombies in forge 47.2.0
this mod brings parity with several rpg series mods and levelz
A Mod that allows you to break Bedrock (and some other fancy stuff) while being slightly balanced
Sniffers can now repeatedly dig up seeds in the same block
ModelShifter allows you to change all players into cats, ghasts, and many more custom models completely client-side, which makes it work on every server!
(Snowglobe) A terrarium-inspired block made for builders and survival players alike.
Who knew jumping on ice would cause it to break! Made for WinterJam 2024
Adds several new patterns for better control of spell executions.
A mod that adds compatibility between TBS Addtions's Bad Sun and TBS+'s Corrupted Sun
Craft the Orbital Railgun, hold right-click to aim through a full-screen targeting interface, and left-click to call down an orbital strike. Thirty seconds later, everything within a 24-block radius is vaporized down to bedrock.
A Datapack/mod that can make Bees smaller! (or set a custom default scale!)
Client-Side Fabric mod which gradually hide closest players (and other entities) to you.
A liminal horror adventure mod with interconnected dimensions, sanity pressure, and relentless woodbound entities.























