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Zombie Hordes

by hooneybAdgers

Zombie Hordes changes how zombies, skeletons, spiders and iron golems behave in combat, with zombies digging up reinforcements from the ground and stacking on top of one another.

FabricForgeNeoForgeServer-side onlyMIT LicenseOpen source1.21.1 – 26.2

What it does

Aggravated zombies, husks, drowned and other mobs that stand on soft surfaces start a ten-second dig animation and can bring a fresh zombie up out of the ground. Hordes also physically stack, so mobs of the same kind climb over each other instead of jamming one tile, and they break fragile blocks such as foliage, plants and thin ground cover as they push through.

Skeletons swap weapons during a fight: a bow when a target is in range, an empty hand when backing away, and a crossbow whose choice depends on whether allies are nearby, with a short wait between swaps. Zombified piglins fire flaming arrows, and a crossbow shot sets its target alight for five seconds. Skeletons and spiders leap onto targets more than two blocks above them with a jump boost rather than walking a long way around. Skeletons, strays and wither skeletons stop hitting each other in crossfire. Midnight also brings a horde spawner.

Iron golems regenerate while an enemy is in sight, at a level set by a gamerule from 0 to 255, and deflect most arrows, ignoring spectral arrow damage outright. A golem that hits anything targeting a villager or another golem sends nearby attackers flying, and golems shrug off wither, poison and levitation while able to extinguish themselves out of lava. Zombie Hordes is server-side only, so players join without installing it, and it is released as open source under the MIT License for 1.21.1, 26.1.2 and 26.2.

Key features

  1. Zombie digging reinforcements

    Aggravated zombies and related mobs dig up fresh zombies from the ground after a short animation.

  2. Physically stacking hordes

    Mobs of the same kind climb onto each other rather than blocking one tile, so crowds pour over walls.

  3. Block-breaking mobs

    Hordes tear through foliage, plants and thin ground cover while moving, so fields and gardens suffer.

  4. Skeleton weapon swapping

    Skeletons switch between bow, empty hand and crossbow during a fight, with a short wait between swaps.

Compatibility

Latest build for each game version and loader.

26.21.0.0Not available1..0.0
26.1.21.0.0Not available1.0.0
1.21.11.0.01.0.01.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Undead Nights - Zombie Horde Nights / Hordes is a client and server mod for Fabric, Forge and NeoForge, covering 1.18.2 – 26.3 under All rights reserved. Adult Zombies Only is server required with the client optional, released under the MIT License for 1.20.3 – 26.2 and available on Quilt as well. Zombified Player - Kill Your Inner Zombie needs both client and server, is limited to Fabric, Forge and NeoForge, and is All rights reserved for 1.19.2 – 26.3.

ModLoadersGame versionsEnvironmentUpdated
Zombie HordesFabric, Forge and NeoForge1.21.1 – 26.2Server-side only2026-08-02
Undead Nights - Zombie Horde Nights / HordesFabric, Forge and NeoForge1.18.2 – 26.3Client and server2026-09-30
Adult Zombies OnlyFabric, Forge, NeoForge and Quilt1.20.3 – 26.2Server required, client optional2026-06-17
Zombified Player - Kill Your Inner ZombieFabric, Forge and NeoForge1.19.2 – 26.3Client and server2026-09-24

Questions

Does Zombie Hordes need to be installed on the client?

No. It runs on the server alone, so players need nothing extra to join.

Which loaders and game versions are supported?

Files exist for Fabric, Forge and NeoForge. The 1.21.1, 26.1.2 and 26.2 game versions have files, with the latest Fabric build for 26.2 and the latest Forge and NeoForge builds for 1.21.1 and 26.2 respectively.

Can the spawn rate of golem regeneration be changed?

Yes. Iron golem regeneration is set by a gamerule from 0 to 255, so server owners can tune how strongly golems heal when enemies are in sight.

In the catalog

Zombie Hordes is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 13,894 mods support Minecraft 26.2.

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What the author says

Zombies dig up reinforcements — aggro’d zombies, husks, and drowned standing on grass, dirt, sand, mud, or gravel will start a 10-second dig animation and spawn a fresh zombie out of the ground Hordes physically stack — mobs of the same kind climb on top of each other instead of jamming the same…
hooneybAdgers, on the Modrinth page

Official listing

Owner
hooneybAdgers
Published
2026-08-02
Updated on Modrinth
2026-08-02
Facts verified
2026-10-15

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