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xUAn1573's handcuffs

by xUAn1573

With xUAn1573's handcuffs, a player can lock a living entity in place for good by applying a pair of cuffs to it.

ForgeClient and serverAll rights reserved1.20.1

What it does

The Handcuffs item is crafted from 2 Iron Ingots and 1 Lead. Applying it to a mob permanently disables that entity's AI, so the creature stops moving, attacking, fleeing, patrolling and carrying out any other behavior while it stays harmless and inactive. Between sessions, the disabled state is written into the world save, so it survives a restart.

The item works on most vanilla living entities and on many modded entities that extend LivingEntity. The mod modifies vanilla entity classes through Mixins, which helps it coexist with other Forge mods. Entities with heavily customized behavior may not respond as expected.

The mod is built for Forge and targets Minecraft Java Edition 1.20.1 only. A server running it needs every connecting player to have it too. The code is released under All rights reserved and is not open source.

Key features

  1. Handcuffs item

    A craftable item that, when applied to a living entity, stops its artificial intelligence.

  2. Permanent AI disable

    Once cuffed, the entity no longer moves, attacks, flees or patrols, and the change does not wear off.

  3. Saved with the world

    The AI-disabled state is stored in the save, so cuffed entities stay inactive after reloading.

  4. Broad entity support

    Works on most vanilla living entities and many modded entities that inherit LivingEntity.

Compatibility

Latest build for each game version and loader.

1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Which mobs can be handcuffed?

Vanilla living entities of nearly every kind, along with many Forge mods' entities that extend LivingEntity, can be affected. Entities with heavily customized behavior may not be fully affected.

Does the mod need to be installed on the server?

Yes. Every player and the server need a copy of the mod.

Do handcuffed mobs stay inactive after a restart?

Yes. Once a mob is cuffed, the shutdown of its AI is stored with the world and persists through reloads.

In the catalog

xUAn1573's handcuffs is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Handcuffs is a simple Forge mod for Minecraft 1.20.1 that adds a new item used to permanently disable the AI of living entities. This mod is designed to work with vanilla living entities and many Forge modded entities that inherit from LivingEntity. Compatibility may vary for entities with heavily customized behavior.
xUAn1573, on the Modrinth page

Official listing

Owner
xUAn1573
Published
2026-07-05
Updated on Modrinth
2026-07-05
Facts verified
2026-10-15

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