Wolf Rules
by Pepsied
Wolf Rules gives server owners fine control over how tamed and wild wolves behave, from taming and ownership to combat stats and healing.
What it does
The mod is a server-first tool for Fabric and Forge. Its settings cover tamed wild wolves: forcing a bone interaction to tame on the first try, capping how many tamed wolves each player can own, and granting a target number of starter wolves per player since first join. Breeding-born tamed puppies sit down automatically, and a built-in default leaves wolves at vanilla-equivalent values until a server owner changes them.
Managed wolves can have their max health, armor, armor toughness, attack damage, melee attack interval, melee reach, movement speed and step height overridden. Passive periodic healing for injured wolves can be set in seconds, with decimal values accepted, and fire-tagged damage can be cancelled so burning wolves are cleared. Wolf Rules requires Fabric API on Fabric. The server must run it, while players may leave it out.
Key features
Taming rules
A bone interaction tames a valid wild wolf on the first attempt, and a per-player cap limits how many tamed wolves each owner keeps.
Starter wolves
A target number of starter wolves is granted to each player since first join, tracked per player on the server.
Combat and health overrides
Max health, armor, armor toughness, attack damage, melee attack interval, melee reach, movement speed and step height can be set for managed wolves.
Passive healing and fire
Injured managed wolves heal on a timed pulse, and fire-tagged damage is cancelled so burning wolves stop burning.
Battle summons
Designated wolves answer a call from nearby unloaded chunks, without keeping those chunks loaded.
Config and commands
Rules are set in config files, an in-game config screen and a wolfrules command root, and can be reused across worlds and sessions through a shared common config file.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Cozy's Improved Wolves is a Fabric, Forge and Quilt mod for 1.19.2 – 1.21.11, released under the GNU Lesser General Public License v3.0 or later, and it is not open source. Both the server and every player need it, so it has to be on both sides. Shared Pets runs on Fabric, Forge and NeoForge for 1.20.1 – 26.3 under All rights reserved, and it also has to be on both sides. Wolf Rules differs in that it runs on the server alone while clients may leave it out.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Wolf Rules | Fabric and Forge | 1.20.1 – 26.1.2 | Server required, client optional | 2026-04-20 |
| Cozy's Improved Wolves | Fabric, Forge and Quilt | 1.19.2 – 1.21.11 | Client and server | 2026-02-01 |
| Shared Pets | Fabric, Forge and NeoForge | 1.20.1 – 26.3 | Client and server | 2026-10-01 |
Questions
Does Wolf Rules need Fabric API?
Do players need the mod installed?
Which game versions does Wolf Rules cover?
In the catalog
Wolf Rules is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 15,189 mods support Minecraft 26.1.2.
More from Pepsied
Similar mods
What the author says
This mod is heavily inspired by my own Greater Wolves and Starter Wolf Companion datapacks. All features have been perfected, and inherited from them as optional features in this mod. Wolf Rules is a server-first mod for Forge and Fabric that gives you fine control over tamed and wild wolf behavior.
Official listing
- Modrinth page
- modrinth.com/mod/wolf-rules
- Owner
- Pepsied
- Published
- 2026-03-14
- Updated on Modrinth
- 2026-04-20
- Facts verified
- 2026-10-15