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Witches of Origins - Origins Addon

by marcustars

Witches of Origins adds a set of witch-themed origins to Origins, each with its own spells, gadgets and perks, and needs Origins and Pehkui to run.

FabricForgeServer required, client optionalCC0 1.0 Universal1.19 – 1.19.4

What it does

Each witch origin gives a player a mix of active and passive abilities built around one theme. The origins are Basic Witch, Witch Fire, Witch Time, Witch Frost, Tinkerer Witch, Witch Water, Witch Nature and Witch Beasts. Witch Origin combines abilities with a broader expertise and includes some of the mod's strongest effects.

Some abilities become available only after completing specific vanilla advancements, so progress through the game decides which powers a player can use. The mod is built on top of the Origins framework, and Origins and Pehkui must be installed next to it.

Witches of Origins is published for Fabric and Forge, with files covering game versions 1.19 – 1.19.4. Only the server must run it, and players may leave it out, and the code is released under the CC0 1.0 Universal license, so it is not open source in the usual sense but places no restrictions on reuse.

Key features

  1. Eight witch origins

    Themed origins for fire, time, frost, water, nature and beasts, plus a tinkerer and a basic witch, let players choose a path.

  2. Active and passive abilities

    Each origin mixes activated powers with passive effects tied to its theme.

  3. Advancement-gated powers

    Certain abilities require particular vanilla advancements before they can be used, pacing the spells across a playthrough.

  4. Witch Origin

    A combined origin with customized abilities and special, more forceful effects.

Compatibility

Latest build for each game version and loader.

1.19.42.5.2Not available
1.19.32.5.21.3
1.19.22.5.21.3
1.19.12.5.21.3
1.192.5.21.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

OriginsPlayers choose an Origin at the beginning of the game to gain benefits and drawbacks
Required
PehkuiLets you change the size of most entities, shrinking their scale smaller or growing them larger
Required

Questions

Does Witches of Origins need Origins installed?

Yes. Origins is a required dependency, and Pehkui is required as well. Both must be present for the mod to load.

Which loaders can run Witches of Origins?

Files are published for Fabric and Forge. The latest Fabric file is 2.5.2 for 1.19.4, and the latest Forge file is 1.3 for 1.19.3.

Do players need the mod on their client?

No. Only the server has to run it, so a client can leave the mod out and still join.

In the catalog

Witches of Origins - Origins Addon is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 9,374 mods support Minecraft 1.19.4.

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What the author says

This mod aims to bring a variety of magical origins revolving Witches and their spells, gadgets and other perks. Each Witch Origin possesses customized Active and Passive abilities in the theme of their expertise, including a special powerful ability unlocked through specific Vanilla Advancements!
marcustars, on the Modrinth page

Official listing

Owner
marcustars
Published
2023-03-02
Updated on Modrinth
2023-03-16
Facts verified
2026-10-15

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