Wireless Redstone
by Razzokk
With Wireless Redstone, a transmitter block sends a redstone signal to receiver blocks that sit elsewhere in the world, so a circuit can run without wires between the two points.
What it does
Transmitters and receivers pair up through a shared frequency. When a transmitter is powered, it sets every receiver on the same frequency to high, and a receiver outputs a redstone signal of 15 while at least one active transmitter shares its frequency. Several transmitters on one frequency keep the receivers high as long as any of them stays on. Right-clicking either block sets its frequency.
The mod also adds P2P transmitters and receivers. Instead of a frequency, these pairs are joined directly with the Linker, which means no other player can produce a frequency clash. Each transmitter links to exactly one receiver and the reverse. Blocks in unloaded chunks are not forced to load for an update; when a receiver loads again, its state is brought in line with its transmitter. Wireless Redstone is also limited to one dimension at present, and the author notes this may change.
The mod requires Fabric API on Fabric, and Cloth Config API and Mod Menu are optional. It is released under the GNU General Public License v3.0 only, and its source code and issue tracker are public. Files cover 1.12.2 – 1.20.4 on Fabric, Forge and NeoForge, with the latest builds targeting 1.20.4.
Key features
Frequency transmitters
A transmitter powers receivers on its frequency, and right-clicking sets which frequency it uses.
Frequency receivers
A receiver outputs a signal of 15 while any active transmitter on its frequency is powered.
P2P pairs with the Linker
Point-to-point transmitters and receivers are joined directly, so frequency clashes between players cannot occur.
Linked state
A comparator reads the linked property and outputs 15 when a P2P pair is connected, and 0 otherwise.
Gallery
Compatibility
Latest build for each game version and loader.
1.20.x2 of 2 versions with builds
1.19.x3 of 3 versions with builds
1.18.x1 of 1 version with builds
1.17.x1 of 1 version with builds
1.16.x1 of 1 version with builds
1.15.x1 of 1 version with builds
1.12.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 2
Use cases
Remote circuits
A redstone machine can be controlled from a distant room without running wire between the two blocks.
Chunk detection
Because link state survives unloading, a P2P pair can be used to detect whether certain chunks are loaded.
Who it’s for: Players building redstone machines and server owners who want remote signals across a base or world. Wireless Redstone adds content to a world and does not require any change to other mods' blocks.
How it compares
Redstone Transceivers runs on Forge and NeoForge for 1.20.1 – 1.20.6, and it is not open source. EZWireless is a Fabric mod for 1.21.5 – 1.21.7 that is also not open source. Redstone Frequencies is open source under the MIT License for Fabric and covers 1.21.8 – 1.21.9. Wireless Redstone differs by offering P2P pairs and a 1.12.2 – 1.20.4 range across three loaders.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Wireless Redstone | Fabric, Forge and NeoForge | 1.12.2 – 1.20.4 | Client and server | 2026-10-05 |
| Redstone Transceivers | Forge and NeoForge | 1.20.1 – 1.20.6 | Client and server | 2024-09-19 |
| EZWireless | Fabric | 1.21.5 – 1.21.7 | Client and server | 2025-07-02 |
| Redstone Frequencies | Fabric | 1.21.8 – 1.21.9 | Client and server | 2025-10-04 |
Questions
Does Wireless Redstone need Fabric API?
Do both sides need to install Wireless Redstone?
What is the difference between frequency and P2P blocks?
Which versions does Wireless Redstone support?
In the catalog
Wireless Redstone is one of 8,499 Technology mods on ModsFinder, and one of 4,201 Technology mods for Fabric. 13,907 mods support Minecraft 1.20.4.
Similar mods
What the author says
Wireless Redstone adds Redstone components to Minecraft, allowing Redstone components to be controlled remotely. The concept works like any transceiver functionality. Transmitter and receiver blocks behave in a lazy-loaded manner with respect to redstone updates in unloaded chunks. This means that unloaded chunks…
Official listing
- Modrinth page
- modrinth.com/mod/wirelessredstone
- Owner
- Razzokk
- Published
- 2022-10-09
- Updated on Modrinth
- 2026-10-05
- Facts verified
- 2026-10-15
