Wireless Redstone Signals
by Inferis
Wireless Redstone Signals lets a transmitter carry a redstone signal to a receiver across distance, without wires between them.
What it does
A wireless network is built from two kinds of component: a transmitter and a receiver. The transmitter reads the redstone signal arriving at its side and sends the strongest one across the network, and each receiver outputs that signal locally. Each network carries its own unique name, so separate networks run independently of each other, and several transmitters can share one name when they should feed the same network.
Range is limited by how far transmitters and receivers sit from each other, so a long-distance link needs careful placement. Signals do not cross between dimensions: the overworld and the nether each form their own separate networks, even when the names match. Because the behavior is well defined, a builder can predict what a receiver will output before wiring the rest of a circuit.
The mod is licensed under the MIT License and is open source, with its source code and issue tracker published. Fabric API is a required dependency, so it must be installed alongside this mod. The environment is client and server: servers and players both need it, and the files target the 1.21.4 – 26.3 range in four release versions.
Key features
Transmitters and receivers
Paired blocks carry a redstone signal from one point to another without any cable or conduit.
Named networks
Each network has its own name, and networks with different names do not interact with one another.
Strongest signal wins
A transmitter reads the redstone signal from the direction it faces and sends the strongest value it sees.
Shared network names
Several transmitters can use the same name to feed a single network, which the author advises for larger builds.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Simple Wireless Redstone is client and server, under the Creative Commons Attribution Non Commercial 4.0 license, and is not open source; it is published for Fabric at 1.21.10 – 1.21.11. Redstone Frequencies is also client and server and open source under the MIT License, but its Fabric files cover 1.21.8 – 1.21.9, a narrower range than this mod's. EZWireless is client and server, not open source, under All rights reserved, with Fabric files for 1.21.5 – 1.21.7.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Wireless Redstone Signals | Fabric | 1.21.4 – 26.3 | Client and server | 2026-09-16 |
| Simple Wireless Redstone | Fabric | 1.21.10 – 1.21.11 | Client and server | 2026-05-08 |
| Redstone Frequencies | Fabric | 1.21.8 – 1.21.9 | Client and server | 2025-10-04 |
| EZWireless | Fabric | 1.21.5 – 1.21.7 | Client and server | 2025-07-02 |
Questions
Does Wireless Redstone Signals require Fabric API?
Do servers and players both need the mod?
Do signals pass between the overworld and the nether?
Which game versions have files for this mod?
In the catalog
Wireless Redstone Signals is one of 8,499 Technology mods on ModsFinder, and one of 4,201 Technology mods for Fabric. 8,071 mods support Minecraft 26.3.
More from Inferis
Similar mods
What the author says
This mods features 2 components that together make up a wireless redstone network... Or multiple of them! Give each network its own unique name and they work independently of each other. There is no limit on how far the receivers and transmitters can be apart, although they have to be in the same world (so it doesn't…
Official listing
- Modrinth page
- modrinth.com/mod/wireless-redstone-signals
- Owner
- Inferis
- Published
- 2025-01-09
- Updated on Modrinth
- 2026-09-16
- Facts verified
- 2026-10-15
