Wild Animals
by ThirtyFangs
Wild Animals adds elephants, jellyfish, sharks, crabs and ostriches that spawn naturally in their matching biomes, and a resource pack that renders them with new textures.
What it does
Each animal appears in the biomes it suits: elephants in savanna and jungle, jellyfish across the ocean biomes including deep and warm variants, sharks in deep warm and deep cold oceans, crabs on beaches and ostriches in savannas. The mobs are meant to remain light on server load, so the design aims for good performance with many players, and a player running the mod alone on a single-player world may see more lag depending on the machine.
The mod is a server-side install. A resource pack is required on the server, and players who want the animals to look right need the pack on their client as well, but the client may run without it. Installation works on Fabric, Forge, NeoForge and Quilt, and a data pack build is also available. Files cover 1.21.6 – 26.3 with 2.2+mod for 26.3 as the latest file, and snapshot builds are published. The mod is released under All rights reserved and is not open source.
Key features
Naturally spawning animals
Elephants, jellyfish, sharks, crabs and ostriches appear in their matching biomes without any command.
Animated textures
A client resource pack supplies textures and animations for the new animals.
Despawning mobs
Spawned animals despawn when no player is nearby, so they do not build up over time.
Kill function
The animals:kill function removes the mobs by hand, and running it before uninstalling clears them out.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x6 of 6 versions with builds
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
Use cases
Server owners
Server owners add the mobs to a world, while players join with the resource pack for the intended look.
Singleplayer adventures
A single-player player can explore the ocean and savanna biomes to find the new animals.
Who it’s for: Server owners who want more wildlife in their biomes, and players who enjoy exploring oceans, beaches and savannas.
How it compares
Apex Waters is a client and server mod for Fabric and NeoForge, published for 1.21.1 – 1.21.11 and released under All rights reserved, so it is not open source. Animal Kingdom is a client and server mod for Forge and NeoForge across 1.19.2 – 26.3 under the MIT License. No Animal Variants is server-side required with optional client use, on all four loaders, for 1.21.5 – 1.21.11. More Animals is server-side only, open source under CC0 1.0 Universal, Fabric only, for 1.21 – 1.21.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Wild Animals | Fabric, Forge, NeoForge and Quilt | 1.21.6 – 26.3 | Server required, client optional | 2026-09-05 |
| Apex Waters | Fabric and NeoForge | 1.21.1 – 1.21.11 | Client and server | 2026-04-03 |
| Animal Kingdom | Forge and NeoForge | 1.19.2 – 26.3 | Client and server | 2026-10-03 |
| No Animal Variants | Fabric, Forge, NeoForge and Quilt | 1.21.5 – 1.21.11 | Server required, client optional | 2025-08-07 |
| More Animals | Fabric | 1.21 – 1.21.1 | Server-side only | 2025-10-10 |
Questions
Does Wild Animals need a resource pack?
Can Wild Animals be removed safely?
Which loaders does Wild Animals support?
In the catalog
Wild Animals is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 8,071 mods support Minecraft 26.3.
More from ThirtyFangs
Similar mods
What the author says
This datapack is mostly designed for server usage (less tasks for the player), but works well in singleplayer. No resource pack required, fully server side.
Official listing
- Modrinth page
- modrinth.com/mod/wild-animals
- Owner
- ThirtyFangs
- Published
- 2026-02-04
- Updated on Modrinth
- 2026-09-05
- Facts verified
- 2026-10-15
