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Apex Waters

by CorsicanFrog

Apex Waters brings a Great White shark into ocean biomes, a predator that hunts players and other creatures according to a hunger system.

FabricNeoForgeClient and serverAll rights reserved1.21.1 – 1.21.11

What it does

The Great White shark is a custom entity that spawns naturally across ocean biomes, except frozen ones, and sits at the top of the food chain in those waters. Its hunger starts at a random level and drops over time. When hunger reaches zero, the shark switches into hunting mode and goes after prey, and a shark that is attacked retaliates instead of starting a fight it cannot finish.

Blood scent is the mod's trigger for aggression. A player at low health nearby draws the shark into an aggressive state, so swimming or diving with low health carries real risk. Apex Waters runs on Fabric and NeoForge, and both the server and every player need it, since the shark behaves the same way on any server that runs the mod.

Files are published for 1.21.1 and 1.21.11, with 1.1.1 for 1.21.11 as the latest build for both loaders. The mod is released under All rights reserved and is not open source, though its source code and issue tracker are public.

Key features

  1. Great White shark

    A custom shark entity that serves as the apex predator of ocean biomes, with its own movement and combat.

  2. Hunger-driven hunting

    A random starting hunger level is assigned to the shark, which then drops over time; once that level falls to zero, the shark switches into hunting mode.

  3. Blood scent aggression

    A player with low health near the shark makes it aggressive, so the mechanic adds danger to low-health swims.

  4. Retaliation

    A shark that is attacked fights back rather than initiating combat, and it will not chase a fight to the end.

Compatibility

Latest build for each game version and loader.

1.21.111.1.11.1.1
1.21.11.1.11.1.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Wild Animals is a server-required mod with optional client files for Fabric, Forge, NeoForge and Quilt, covering 1.21.6 – 26.3, and it is released under All rights reserved. Oceanlife is a NeoForge mod for 1.21.1 that needs both client and server and is also released under All rights reserved. Ocean Giants is a server-side only mod for Forge and NeoForge across 1.21.1 – 1.21.11, released under the MIT License and not open source.

ModLoadersGame versionsEnvironmentUpdated
Apex WatersFabric and NeoForge1.21.1 – 1.21.11Client and server2026-04-03
Wild AnimalsFabric, Forge, NeoForge and Quilt1.21.6 – 26.3Server required, client optional2026-09-05
OceanlifeNeoForge1.21.1Client and server2026-06-30
Ocean GiantsForge and NeoForge1.21.1 – 1.21.11Server-side only2026-07-18

Questions

Does Apex Waters need to be on the server?

Yes. A server running it needs every connecting player to have it too.

Which loaders does Apex Waters support?

Fabric and NeoForge. Builds are published for 1.21.1 and 1.21.11.

Where does the Great White shark spawn?

It spawns naturally in ocean biomes, excluding frozen ocean biomes.

In the catalog

Apex Waters is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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Official listing

Owner
CorsicanFrog
Published
2026-03-15
Updated on Modrinth
2026-04-03
Facts verified
2026-10-15

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