ModsFinder

WhiteCommand

by Ainer_

WhiteCommand lets server administrators decide exactly which commands players can run, using a whitelist instead of a long list of individual permissions.

FabricServer-side onlyMIT License1.21.11

What it does

Access is defined by listing the commands that are allowed. Any command not on the list is blocked, and blocked commands are hidden from tab completion, so players see only what they can actually use. Permissions can be granted per group through LuckPerms, with different command sets assigned to different groups.

The mod is server-side only, so players join without installing anything. Its configuration reloads without restarting the server, and the messages shown to players can be changed in the config file. WhiteCommand requires Fabric and is published for 1.21.11 only, with the latest file 2.0 on the beta channel, released under the MIT License. It is not open source.

Key features

  1. Command whitelist

    Only commands listed in the configuration can be executed, and everything else is refused.

  2. Hidden blocked commands

    Commands outside the whitelist do not appear in command suggestions, so players are not shown options they cannot use.

  3. LuckPerms groups

    Command sets are assigned to LuckPerms groups, letting a server give different players different command access.

  4. Live configuration reload

    Changes to the whitelist take effect after a reload, without restarting the server.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.112.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

NoPlayerTag is server-side only, open source under the MIT License and published for 1.21.11, the same version as WhiteCommand. CommandKick is also server-side only and under the MIT License, but covers 1.21.1 – 1.21.11 and is not open source. NVPlayerHeads TAB needs both the client and the server, is released under All rights reserved and targets 1.21.5 – 26.2.

ModLoadersGame versionsEnvironmentUpdated
WhiteCommandFabric1.21.11Server-side only2026-08-28
NoPlayerTagFabric1.21.11Server-side only2026-02-26
CommandKickFabric1.21.1 – 1.21.11Server-side only2026-06-28
NVPlayerHeads TABFabric1.21.5 – 26.2Client and server2026-07-18

Questions

Does WhiteCommand need to be installed on player clients?

No. Only the server needs it, and players join without installing anything.

Can different groups have different commands?

Yes. Command sets are tied to LuckPerms groups, so each group can be given its own allowed commands.

Which Minecraft versions does WhiteCommand support?

The mod is published for 1.21.11 only, and its latest Fabric file is 2.0 for 1.21.11 on the beta channel.

In the catalog

WhiteCommand is one of 5,392 Social mods on ModsFinder, and one of 4,084 Social mods for Fabric. 19,862 mods support Minecraft 1.21.11.

Similar mods

What the author says

WhiteCommand is a lightweight server-side Fabric mod that allows administrators to control exactly which commands players can use through a configurable whitelist. Instead of managing dozens of permissions, you simply define which commands are allowed. All other commands are automatically hidden from command…
Ainer_, on the Modrinth page

Official listing

Owner
Ainer_
Published
2026-07-05
Updated on Modrinth
2026-08-28
Facts verified
2026-10-15

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