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Wetland

by Zaills

Wetland adds a biome named Wetland that takes over half of the overworld swamp areas, with moss cover on the surface.

FabricServer-side onlyMIT LicenseOpen source1.21.8 – 26.1

What it does

Worlds generated with Wetland gain a new biome, also called Wetland, which replaces about half of the existing swamp regions. The biome uses a moss swamp feature, so its ground is covered in moss over roughly 60 percent of the surface. Rivers sit lower in the terrain than in other biomes, giving the landscape a different shape near water.

The biome keeps the same swamp spawns as vanilla, and it does not add extra slime spawning. Because Wetland is generated during world creation, it applies to new worlds and new chunks rather than changing terrain that already exists. The mod requires Biolith, which provides the biome and feature hooks it uses.

Wetland is server-side only, so players join a server running it without installing anything. It is published for Fabric only, with files for 1.21.8, 1.21.11 and 26.1, and the latest file is 1.0-1.21.11-fogfix for 1.21.11. The code is open source under the MIT License.

Key features

  1. Wetland biome

    A new biome replaces about half of the overworld swamps, keeping the swamp layout familiar in new terrain.

  2. Moss swamp surface

    A moss swamp feature covers roughly 60 percent of the surface in the Wetland biome.

  3. Lower river terrain

    Rivers within the biome sit lower in the terrain than rivers in other biomes.

  4. Vanilla swamp spawns

    Spawns match the vanilla swamp, with no extra slime spawning added.

Compatibility

Latest build for each game version and loader.

26.11.0-26.1
1.21.111.0-1.21.11-fogfix
1.21.81.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

BiolithA biome placement mod focusing on configurability and consistent distribution of modded biomes
Required

Use cases

Survival exploration

Players exploring new worlds find swamp areas with moss cover and deeper rivers in place of standard swamps.

Server worldgen

Server owners who want a different swamp appearance can run Wetland without requiring players to install it.

Who it’s for: Players and server owners who want a moss-covered swamp variant with lower rivers in newly generated overworld terrain. The mod suits servers that generate new worlds, since it applies during world creation.

How it compares

Full comparison

Giant Swamp Tree is a client and server mod for Fabric, Forge and NeoForge across 1.19.2 – 1.21.11 under All rights reserved, so it must be installed on both sides. Immersive Swamps is server required with client optional, MIT licensed, and is built for 26.3 on Fabric, Forge, NeoForge and Quilt. TerraBiomes is also server required with client optional, open source under the MIT License, and covers 1.21.5 – 26.2 on four loaders.

ModLoadersGame versionsEnvironmentUpdated
WetlandFabric1.21.8 – 26.1Server-side only2026-07-01
Giant Swamp TreeFabric, Forge and NeoForge1.19.2 – 1.21.11Client and server2026-02-06
Immersive SwampsFabric, Forge, NeoForge and Quilt26.3Server required, client optional2026-09-26
TerraBiomesFabric, Forge, NeoForge and Quilt1.21.5 – 26.2Server required, client optional2026-07-23

Questions

Does Wetland need another mod to run?

Yes. Biolith is required, and it must be installed alongside Wetland on the server.

Does a player need Wetland installed to join a server?

No. The mod is server-side only, so players can join a server running it without installing anything.

Which versions does Wetland support?

Files exist for 1.21.8, 1.21.11 and 26.1, and the latest file is 1.0-1.21.11-fogfix for 1.21.11.

In the catalog

Wetland is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 11,959 mods support Minecraft 26.1.

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Official listing

Owner
Zaills
Published
2025-09-04
Updated on Modrinth
2026-07-01
Facts verified
2026-10-15

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