Weapon Master
by ForsetCabiri
Weapon Master lets players assemble melee weapons from modular parts, with level-based progression and abilities that attach to each build.
What it does
Weapons are built from parts that can be combined in many ways, so a player chooses both the look and the behavior of each piece. Four weapon types cover different fighting styles, and each one grows through levels as it is used. Abilities and passive effects become available alongside the cosmetic parts.
The mod replaces the standard hit detection for melee attacks, adding full-damage sweeps and piercing hits. Damage, attack speed, durability and experience scaling can all be changed in the config, and a setting can keep the weapon in the inventory after death.
Progress needs no materials beyond the starting kit and the studio, and the mod adds only eight items. A tutorial in the Blueprint Binder explains the systems over a few pages. Weapon Master is published for Forge and NeoForge, with files for 1.19.2 and 1.20.1, and the environment is client and server. The code is licensed as All rights reserved, so the mod is not open source.
Key features
Modular weapon building
Parts can be mixed to create weapons with different shapes and appearances.
Four weapon types
Each of the four types suits a different fighting style and has its own set of available parts.
Levels and abilities
Weapons gain levels, and abilities and passives become available as the weapon progresses.
Reworked hit detection
Melee attacks use new hit detection, with full-damage sweeps and piercing strikes.
Configurable values
Damage, speed, durability and experience scaling can each be adjusted in the config file.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Long playthroughs
Players who want a harder run can raise damage scaling and keep weapons after death for a longer campaign.
Custom combat builds
Players who enjoy building weapons can pick parts and abilities to suit a chosen play style.
Who it’s for: Players who like customizing melee weapons and tracking progress through levels and abilities, in single-player or on a server where everyone installs the mod.
Questions
Does Weapon Master need to be installed on the server?
Which loaders can run Weapon Master?
Does Weapon Master work with Better Combat or Epic Fight?
Does Weapon Master work with Optifine shaders?
In the catalog
Weapon Master is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 34,764 mods support Minecraft 1.20.1.
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What the author says
Weapon Master is built from the ground up creating modular weapons with full aesthetic freedom, and completely reinventing how you interact with melee combat. With four different types of weapons to fit each style preference, level-based progression, and unlocking hand-sprited cosmetic parts alongside its powerful…
Official listing
- Modrinth page
- modrinth.com/mod/weapon-master
- Owner
- ForsetCabiri
- Published
- 2023-06-27
- Updated on Modrinth
- 2024-12-31
- Facts verified
- 2026-10-15
