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Vivatech

by falseresync

Vivatech is a Fabric technology mod built around an electrical grid of wires, generators, turbines, heaters and energy storage.

FabricClient and serverApache License 2.0Open source1.14.2 – 1.21.1

What it does

Power is carried through wires that connect to posts, and the grid is modeled loosely on a real electrical network, so energy supply has to be balanced against demand to keep connected devices working. Players cut connections with pliers, and a probe measures voltage and current at a wire post to check whether the grid matches expectations, which helps with troubleshooting and with avoiding serious failures.

Generation comes from wind turbines, where a gearbox placed behind the turbine and a generator placed behind the gearbox turn slow wind into electricity. Heaters draw on the grid to warm nearby furnaces without coal, letting a base move toward fuel-free operation. Vivatech requires Fabric API, runs on client and server, and is open source under the Apache License 2.0.

Key features

  1. Wire grid

    Wires connect to wire posts and form a grid that transfers electricity between generators, storage and machines.

  2. Wind power

    Turbines paired with a gearbox and a generator convert wind into power, and the gearbox compensates for slow wind.

  3. Electric heaters

    Heaters powered by the grid warm nearby furnaces so they run without coal.

  4. Grid probe

    A probe reads voltage and current at a wire post, so the state of the grid can be checked during troubleshooting.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.11.0.0-alpha.26
1.14.41.0.0-alpha.15+1.14.4
1.14.21.0.0-alpha.9+1.14.2
ReleaseBetaAlphaNot available

This mod also publishes snapshot builds. Snapshots are not shown in the matrix.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Automating routine work

The mod is intended to automate routine tasks and multiply resources, with armor, tools and farming among the areas it covers.

Who it’s for: Players who want a technology progression built on electrical networks, with generation, storage and machines to balance, will find the mod's grid system the core of play.

Questions

Which loader does Vivatech run on?

Vivatech is published for Fabric only. Its latest file is 1.0.0-alpha.26 for 1.21.1, on the alpha channel.

Does Vivatech need a server install?

Every player and the server need a copy of the mod.

Does Vivatech require another mod?

Fabric API is required and must be installed alongside Vivatech.

Which game versions are supported?

Files exist for 1.14.2, 1.14.4 and 1.21.1, with snapshot builds also published.

In the catalog

Vivatech is one of 8,499 Technology mods on ModsFinder, and one of 4,201 Technology mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

Fiddle with a realistic(-ish!) power grid! No energy storage to speak of; balance generation and demand to keep your devices functional or risk getting in trouble! Wires are the core of your Grid! Use Wire to connect wire posts, and voila - it transfers electricity. But be mindful - you need way more than just one…
falseresync, on the Modrinth page

Official listing

Owner
falseresync
Published
2021-06-21
Updated on Modrinth
2026-01-23
Facts verified
2026-10-15

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