ModsFinder

Villager Rebalance

by PingIsFun

Villager Rebalance changes how villagers offer trades, so a profession cannot be rerolled by breaking and replacing a workstation, and repeated cures stop yielding new offers.

FabricServer-side onlyMIT LicenseOpen source26.1

What it does

The mod runs on the 26.1 game version with Fabric, and it works only on the server. Villagers remember the offers they first generated and keep them when their job site is broken or replaced within a set distance, instead of receiving a new set. Reroll locks are stored separately for each affected profession, and trading with a villager clears its stored locks. Fabric API is required.

The mod also limits zombie villager curing. After a configurable number of safe cures, a cured villager loses its eligible trade, which keeps a single cure useful and reduces repeated cure abuse. A list of comma-separated profession ids sets which villagers are affected, such as fletcher and librarian.

Librarian enchanted book generation can be tuned with five comma-separated percentages, one per villager level. Levels 1 and 2 keep vanilla book generation, while higher levels use a configured chance to offer a rare enchantment. A welfare module, when enabled, periodically scans around players and rewards those who keep villages in good shape while penalizing players near poor villages. Its scan runs on the server.

Key features

  1. Remembered trade offers

    Untraded villagers keep the first offers they generated for the professions set in the config.

  2. Job site reroll prevention

    Breaking or swapping a workstation inside the memory radius brings back stored offers rather than new ones.

  3. Cure limit

    After a configurable number of safe zombie villager cures, the cured villager loses the eligible trade.

  4. Librarian book chances

    Five percentages set the chance of a rare enchantment at each villager level, with levels 1 and 2 left at vanilla.

  5. Village welfare module

    An optional server-side scan rewards players who maintain villages and penalizes players near poor villages.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
26.10.1.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Questions

Does Villager Rebalance need Fabric API?

Yes. Fabric API is a required dependency, so it must be installed alongside the mod on a Fabric server.

Do players need to install Villager Rebalance?

No. The mod is server-side only, so only the server needs it and players join without installing anything.

Which professions does the reroll prevention cover?

The professions are set by a comma-separated list of profession ids in the config, for example fletcher and librarian.

In the catalog

Villager Rebalance is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 11,959 mods support Minecraft 26.1.

More from PingIsFun

All projects

Similar mods

What the author says

Villager Rebalance is a server-side Fabric mod that makes villager progression harder to exploit while keeping the mechanics configurable. ## Features Repeated zombie villager curing can remove an eligible trade after a configurable number of safe cures. This keeps one cure useful while reducing repeated cure abuse.
PingIsFun, on the Modrinth page

Official listing

Owner
PingIsFun
Published
2026-05-08
Updated on Modrinth
2026-05-08
Facts verified
2026-10-15

Tags