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VaultLootBeams

by justahuman-xd

VaultLootBeams draws colored light beams above dropped items in Forge builds for 1.18.2, letting players find loot on the ground from a distance.

ForgeClient-side onlyMIT LicenseOpen source1.18.2

What it does

VaultLootBeams is a fork of an earlier loot beam mod, modified for VaultHunters 3rd Edition, and it exposes many settings. Beams can be limited to a chosen distance, which the config accepts from 0 to 1024 blocks with a default of 24. A ground requirement makes beams appear only for items lying on the floor, and beam radius and height are adjustable, with a radius of 0 to 5 and a height capped at 10.

Whether an item gets a beam depends on a render whitelist and blacklist of item lists, a render condition that decides automatically from item properties, and a whitelist of color overrides. Items with a color override are treated as whitelisted, so their beam is drawn. Developers can add their own logic through an interface with the methods shouldRenderBeam and getBeamColor, or register a LootBeamHolder through LootBeamHolderRegistry instead of implementing the interface directly.

The mod is client-side only, so only the player needs it and a server can run without it. It is released under the MIT License and is open source; the source code and issue tracker are public. Cloth Config API is an optional dependency that adds a settings screen for the options above.

Key features

  1. Configurable render distance

    Beams render within a distance the player sets, from 0 to 1024 blocks, with a default of 24.

  2. Ground-only beams

    With the ground requirement enabled, only items lying on the ground get a beam, not items in the air.

  3. Item whitelist and blacklist

    Item lists always show a beam or never show one, and the blacklist overrides the whitelist.

  4. Dynamic beam colors

    Beam colors can be determined from each item's properties, and color overrides mark items as whitelisted.

Compatibility

Latest build for each game version and loader.

1.18.21.0.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Optional 1

Cloth Config APIConfiguration Library for Minecraft Mods
Optional

Use cases

Finding loot in VaultHunters

Players in VaultHunters 3rd Edition can spot dropped items from a distance, with distance, radius and height adjusted per server.

Building custom item rules

Developers can implement the beam interface or register a LootBeamHolder to set beam colors from their own item logic.

Who it’s for: Players who want to see dropped items at a distance on Forge 1.18.2 and developers who need to control which items show a beam.

Questions

Does VaultLootBeams need to be installed on the server?

No. The mod is client-side only, so only the client runs it and a server can operate without it.

Does Cloth Config API have to be installed?

No, Cloth Config API is optional. It adds a settings screen for the mod's options.

Which game versions does VaultLootBeams support?

Forge files exist for 1.18.2 only, with 1.0.2 as the latest file, published on 2026-04-29.

In the catalog

VaultLootBeams is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 9,044 mods support Minecraft 1.18.2.

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What the author says

This allows the item to have a loot beam rendered for it without needing to be in the render whitelist or to pass the render condition while also allowing the beams color to be dynamically determined based on the item's properties. The interface has 2 methods, shouldRenderBeam(ItemEntity, ItemStack) and…
justahuman-xd, on the Modrinth page

Official listing

Owner
justahuman-xd
Published
2025-07-24
Updated on Modrinth
2026-04-29
Facts verified
2026-10-15

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