ModsFinder

Doublejump

by SQRT256_

Doublejump gives players a second jump in mid-air, triggered by pressing the jump key again while falling or rising.

FabricClient and serverCreative Commons Attribution 4.026.1 – 26.1.2

What it does

Pressing jump a second time while airborne launches the player upward with a burst of cloud particles. The jump is built into vanilla-friendly mechanics and is meant for worlds that keep the game's standard controls. Each extra jump costs three hunger bars, and a ten-second cooldown is shown live on the action bar so players can see when the next jump is available. The launch follows the direction the player is looking, and the power can be set separately for horizontal and vertical motion in the config.

The sound of the jump changes with the boots a player wears, with a distinct effect for leather, chainmail, iron, gold, diamond and netherite. Doublejump runs on client and server, so the server and every player need it. It requires Fabric API and is published for Fabric only, across three release versions, 26.1, 26.1.1 and 26.1.2, under a Creative Commons Attribution 4.0 license. The code is not open source.

Key features

  1. Mid-air second jump

    Pressing the jump key again in the air triggers an extra upward launch without any item or command.

  2. Hunger cost and cooldown

    Each jump uses three hunger bars, and a ten-second cooldown appears on the action bar until the next jump is ready.

  3. Look-based momentum

    The launch carries the player in the direction they face, so jumps can be aimed across a gap or upward.

  4. Boot-based jump sounds

    The jump sound varies with the boot material, from leather through to netherite.

  5. Adjustable launch power

    Horizontal and vertical launch strength can be tuned separately in the configuration file.

Compatibility

Latest build for each game version and loader.

26.1.22.1.1
26.1.12.1.1
26.12.1.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Parkour and traversal

Players crossing wide gaps or climbing tall structures can reach ledges that a single jump cannot clear.

Adventure maps

Map makers can use the extra jump to shape routes and puzzles around vertical movement.

Who it’s for: Players who want more vertical reach in survival or adventure play, and server owners who want to tune how far the extra jump carries.

How it compares

Full comparison

Momentum (parkour) is open source under the MIT License and supports Fabric and NeoForge, with files for 26.1.2 only. Cloud in a Bottle is server required with client optional, licensed under the MIT License, and covers 1.21.11 – 26.2 across Fabric, Forge, NeoForge and Quilt. Doublejump is limited to Fabric for 26.1 – 26.1.2 and needs both sides installed.

ModLoadersGame versionsEnvironmentUpdated
DoublejumpFabric26.1 – 26.1.2Client and server2026-05-14
Momentum (parkour)Fabric and NeoForge26.1.2Client and server2026-09-09
Cloud in a BottleFabric, Forge, NeoForge and Quilt1.21.11 – 26.2Server required, client optional2026-05-31

Questions

Does Doublejump need Fabric API?

Yes. Fabric API is a required dependency, so it must be installed alongside Doublejump on Fabric.

Does the server need Doublejump installed?

Yes. Installation covers the server and each player's game.

Can the jump strength be changed?

Yes. Horizontal and vertical launch power are set separately in the configuration file, so server owners can tune them.

In the catalog

Doublejump is one of 2,135 Minigame mods on ModsFinder, and one of 1,454 Minigame mods for Fabric. 15,189 mods support Minecraft 26.1.2.

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Official listing

Owner
SQRT256_
Published
2026-04-05
Updated on Modrinth
2026-05-14
Facts verified
2026-10-15

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