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Unofficial ReplayFight

by zeq_q

Records Epic Fight combat animations inside Replay Mod recordings, so replays play them back correctly, and the Unofficial ReplayFight port adds Parcool movement too.

NeoForgeClient-side onlyGNU General Public License v3.0 or laterOpen source1.21.1 – 1.21.11

What it does

Unofficial ReplayFight is a NeoForge port of the Replay Fight mod by Zioxs. It patches the Replay Mod so that Epic Fight animations render correctly during playback. Epic Fight is a required dependency, and Replay Mod has to be installed as well. Recordings capture the custom clientbound packets Epic Fight uses, so animation state is stored in the replay file and played back as it happened.

Parcool movement states are recorded alongside the Epic Fight animation state, which lets parkour animations play during replay. Existing replays already include the Epic Fight and Parcool packets needed for animation playback, so older files do not have to be re-recorded to see them. Parcool support covers the Epic Parcool integrations, and the author notes that some addons work while others have not been checked, so testing them directly is the way to know.

The mod is published for NeoForge 1.21.1 and covers game versions 1.21.1 – 1.21.11 across 11 release versions. Its latest file is 1.0.0 for 1.21.11, released 2026-07-20. It is a client-side only mod, so the server does not need it, and players who record replays install it on their own clients. It is released under the GNU General Public License v3.0 or later and is open source, with source code published.

Key features

  1. Epic Fight animation playback

    Epic Fight animations are stored in recordings and render correctly when a replay is watched again.

  2. Parcool movement recording

    Parcool movement states are recorded together with Epic Fight animation state, so parkour plays back in replays.

  3. Existing replay support

    Replays recorded before installing the mod already contain the packets needed for animation playback.

  4. Replay Mod fork patch

    A patch to the Replay Mod lets Epic Fight animations and their packets be captured without a separate tool.

Compatibility

Latest build for each game version and loader.

1.21.x11 of 11 versions with builds
1.21.111.0.0
1.21.101.0.0
1.21.91.0.0
1.21.81.0.0
1.21.71.0.0
1.21.61.0.0
1.21.51.0.0
1.21.41.0.0
1.21.31.0.0
1.21.21.0.0
1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Epic FightChanges Minecraft Combat into Souls-Like Combat.
Required

How it compares

Full comparison

ReForgedPlay-Fix is a NeoForge 1.21.1 client-side mod released under the GNU Lesser General Public License v3.0 or later, and it is open source. It works on the Replay Mod side. [DEPRECATED] Epic Fight: Controlify is a client-side mod for Forge and NeoForge covering 1.20.1 – 1.21.1, under the MIT License and open source, and it targets controller input rather than replays.

ModLoadersGame versionsEnvironmentUpdated
Unofficial ReplayFightNeoForge1.21.1 – 1.21.11Client-side only2026-07-20
ReForgedPlay-FixNeoForge1.21.1Client-side only2026-08-31
[DEPRECATED] Epic Fight: ControlifyForge and NeoForge1.20.1 – 1.21.1Client-side only2025-11-11

Questions

Does Unofficial ReplayFight need Epic Fight?

Yes. Epic Fight is a required dependency, and Replay Mod must also be installed for the patch to apply.

Does the server need Unofficial ReplayFight?

No. Servers do not need it; each player installs it for their own game.

Does a replay need to be recorded again after installing it?

Replays recorded before installing the mod already include the needed packets, but new recordings are the safest way to confirm playback with Parcool and addons.

In the catalog

Unofficial ReplayFight is one of 8,499 Technology mods on ModsFinder, and one of 3,557 Technology mods for NeoForge. 19,862 mods support Minecraft 1.21.11.

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What the author says

Fix your Epic Fight animations in Replay Mod! An unofficial NeoForge 1.21.1 port of Replay Fight. Replay Fight is a simple patch that allows the Epic Fight Mod animations to render correctly within Replay Mod. Replay Fight records the custom clientbound packets used by Epic Fight so its animations can play correctly…
zeq_q, on the Modrinth page

Official listing

Owner
zeq_q
Published
2026-07-20
Updated on Modrinth
2026-07-20
Facts verified
2026-10-15

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