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ReForgedPlay-Fix

by a.rtspg01

ReForgedPlay-Fix is a NeoForge patch fork that keeps Replay playback from disconnecting when a modded block entity fails to restore.

NeoForgeClient-side onlyGNU Lesser General Public License v3.0 or laterOpen source1.21.1

What it does

When a block entity cannot restore its data during replay playback, the failing update is skipped instead of ending the whole session. The exception is contained, playback continues wherever possible, and the error is still written to the log as a warning, so troubleshooting remains possible. Recordings that previously stopped loading because of one incompatible block entity can keep playing.

The fork is an unofficial port built on top of ReForgedPlay, which itself ports the original Replay Mod to NeoForge. It changes NeoForge registration so the replaymod:restrict payload channel is optional, which helps avoid connection trouble when the other side lacks that channel. Changes are kept small and focused so behavior stays close to upstream, and other Minecraft or NeoForge versions are not maintained.

The mod runs on the client only, under the GNU Lesser General Public License v3.0 or later, and the source code is public. Files are published for NeoForge 1.21.1 only, with V0.3.2 as the latest file, dated 2026-08-31.

Key features

  1. Skipped failing block entity updates

    A block entity update that throws an error is skipped, so one faulty entry does not stop the replay packet handling.

  2. Contained exceptions

    Errors are caught where they occur, and playback is allowed to continue whenever it is safe to do so.

  3. Restored block entity data

    Block entities that the patch can read are restored from chunk data, and standalone block entity update packets are handled as well.

  4. Warnings kept in the log

    Each contained error is still logged as a warning, which leaves a trail for troubleshooting modded block entities.

Compatibility

Latest build for each game version and loader.

1.21.1V0.3.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Replays with modded blocks

Recordings that include blocks from other mods can be replayed without ending at the first incompatible block entity.

Troubleshooting replay errors

The retained warnings show which block entity failed during playback, so the cause can be traced in the log.

Who it’s for: Players who watch Replay Mod recordings on NeoForge 1.21.1 and want playback to survive modded block entities. Server owners do not need it, since the environment is client-side only.

Questions

Which loader does ReForgedPlay-Fix need?

It is published for NeoForge only, and the latest file is V0.3.2 for 1.21.1.

Does ReForgedPlay-Fix have to be installed on the server?

No. Servers do not need it; each player installs it for their own game.

Does the fix change how a replay looks?

Only a faulty update is dropped; the rest of the replay is handled as before, and the error is still logged.

In the catalog

ReForgedPlay-Fix is one of 8,499 Technology mods on ModsFinder, and one of 3,557 Technology mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

An unofficial patch fork of ReForgedPlay for Minecraft 1.21.1 on NeoForge. ReForgedPlay Fix adds targeted stability and compatibility fixes on top of ReForgedPlay, which is itself an unofficial NeoForge port based on the original Replay Mod.
a.rtspg01, on the Modrinth page

Official listing

Owner
a.rtspg01
Published
2026-08-30
Updated on Modrinth
2026-08-31
Facts verified
2026-10-15

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