UAVwaffle's Mob Crystals
by UAVwaffle
UAVwaffle's Mob Crystals lets players seal a mob inside a crystal, so it can be carried in the inventory and released later.
What it does
Shift-right-clicking a mob with a crystal stores it, and the crystal can be used to place the mob back into the world. Stored mobs are kept in a state where time does not pass for them, so they do not become lonely while sealed. The mod works with villagers, which can also be sealed with a shift-right-click.
The mod is configurable: a whitelist and a blacklist decide which mobs can be sealed, and config options set the maximum mob health, which defaults to 50, and the maximum stack size, which defaults to 16. Some mobs cannot be sealed because of the way Minecraft processes right-clicks, and dogs and horses are among them. The author notes that demand could lead to a fix for this.
The mod is published for Forge only, for 1.20.1, with the file 1.20.1-1.0.0-FORGE from 2025-03-17. The server and every player need the mod installed. The code is under the GNU General Public License v3.0 only and is open source, with public links to the source and the issue tracker.
Key features
Sealing mobs in crystals
A shift-right-click on a mob seals it into a crystal, which can be stored and carried like any other item.
Mob whitelist and blacklist
Server owners can decide which mobs may be sealed by listing them in a whitelist or a blacklist.
Configurable limits
The maximum mob health and the maximum crystal stack size can be changed in the config, with defaults of 50 and 16.
Villager support
Villagers can be sealed with the same shift-right-click used for other mobs.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Moving mobs between bases
Players can seal a mob they want to keep and release it at another location, without leading it there.
Server-side mob control
Server owners can restrict sealing through the whitelist and blacklist to fit the rules of their world.
Who it’s for: Players on Forge 1.20.1 who want to carry mobs in their inventory, and server owners who want to set which mobs can be sealed.
How it compares
Heartfull is a Forge mod for 1.20.1 under All rights reserved and is not open source, with client and server support. Growing Crystals is a Forge mod for 1.18.2 – 1.19.2 under the MIT License, also running on client and server. Edit Mob Drops is a server-side only mod for Forge and NeoForge, open source under the GNU General Public License v3.0 only, covering 1.7.10 – 1.20.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| UAVwaffle's Mob Crystals | Forge | 1.20.1 | Client and server | 2025-03-17 |
| Heartfull | Forge | 1.20.1 | Client and server | 2026-08-04 |
| Growing Crystals | Forge | 1.18.2 – 1.19.2 | Client and server | 2023-05-08 |
| Edit Mob Drops | Forge and NeoForge | 1.7.10 – 1.20.1 | Server-side only | 2024-10-14 |
Questions
Does UAVwaffle's Mob Crystals need to be installed on the server?
Which mobs cannot be sealed in a crystal?
Can server owners limit which mobs are sealed?
In the catalog
UAVwaffle's Mob Crystals is one of 36,990 Utility mods on ModsFinder, and one of 14,575 Utility mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from UAVwaffle
Similar mods
What the author says
UAVwaffle's Mob Crystals is a mod that adds a crystal to store and transport mobs! Just right-click or shift-right-click any* mob to store it in the crystal. Time does not flow for mobs sealed in the crystal, so no need to worry about them getting lonely!
Official listing
- Modrinth page
- modrinth.com/mod/uavwaffles-mob-crystals
- Owner
- UAVwaffle
- Published
- 2025-03-17
- Updated on Modrinth
- 2025-03-17
- Facts verified
- 2026-10-15
