Trial Spawns Dont Disable Themselves
by milkev
Trial Spawns Dont Disable Themselves keeps custom trial spawners in trial chambers from switching off after a single use, so they can be reused.
What it does
Custom trial spawners, such as those in trickier trials or tower chambers, are not reusable in vanilla. Mojang's code resets the spawner entry cooldown, which leaves the spawner disabled after one use. This mod stops that reset, so a trial spawner can be triggered many times.
Trial spawners that already broke before the mod was installed can be repaired in an existing world. Right-clicking such a spawner with a spawn egg restores it, and the mod then keeps it from breaking again.
The mod is server-side only, so players join without installing it. It is published for 1.21.1 on Fabric and NeoForge, and Fabric API is required on Fabric. Sinytra Connector is optional and lets the Fabric build load on NeoForge. The code is under a custom license, not open source.
Key features
Reusable trial spawners
Custom trial spawners keep their entry cooldown, so they can be used multiple times instead of disabling after one use.
Repair of broken spawners
Spawners already disabled in a world can be fixed by right-clicking them with a spawn egg.
Protection from re-breaking
Once repaired, a trial spawner is kept from being reset by the vanilla cooldown logic and stays usable.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 1
Use cases
Reusing trial chambers
A map or server can keep its custom trial chambers available for repeated play rather than one-time encounters.
Fixing an existing world
A world whose trial spawners already stopped working can be repaired without rebuilding the chambers.
Who it’s for: Server owners and map makers who build custom trial spawners and want them to keep working after the first use, and players on those servers who do not need to install anything.
How it compares
Disable Trial Spawners is a server-required mod with a client-optional side, under the GNU Lesser General Public License v3.0 or later, and it covers 1.21 – 1.21.3. Cobblemon Trials Edition runs on client and server for 1.21.1 under the MIT License, so every player must install it. Trial Spawns Dont Disable Themselves is server-side only and has its own custom license, so players need nothing.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Trial Spawns Dont Disable Themselves | Fabric and NeoForge | 1.21.1 | Server-side only | 2025-11-12 |
| Disable Trial Spawners | Fabric and NeoForge | 1.21 – 1.21.3 | Server required, client optional | 2026-04-16 |
| Cobblemon Trials Edition | Fabric and NeoForge | 1.21.1 | Client and server | 2026-09-06 |
Questions
Does Trial Spawns Dont Disable Themselves need Fabric API?
Do players need to install this mod?
Does the mod work with Sinytra Connector?
Does the mod work on other Minecraft versions?
In the catalog
Trial Spawns Dont Disable Themselves is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 32,366 mods support Minecraft 1.21.1.
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What the author says
Did you know that custom-made trial spawners such as the ones in trickier trials or in tower of chambers arent reusable? Due to some strange coding from mojang, these custom trial spawners will reset their spawner entry when their cooldown ends! This mod stops it from getting reset, and allows these trial spawners to…
Official listing
- Owner
- milkev
- Published
- 2025-11-12
- Updated on Modrinth
- 2025-11-12
- Facts verified
- 2026-10-15
