totemlimit
by Polantic
Totem Limit caps each player at one Totem of Undying, so a second totem cannot be picked up, held or moved into a container.
What it does
Totem Limit runs on Fabric and holds each player to a single Totem of Undying. Once a player carries one, the mod stops extra totems from being picked up off the ground, and it blocks container transfers, including shift-click moves, that would add a second. Normal inventory movement is left alone otherwise, so players can still rearrange their items freely.
The mod is built for hardcore play, where the extra protection a stack of totems gives is the thing the limit removes. Installation needs Minecraft 1.21.11 with Fabric Loader and Fabric API. Totem Limit is server-side only, so players join without installing it, and only the server needs the mod. A configuration file is required before the limit takes effect as the author intends. The mod is published for 1.21.11 only, and its source code is public under the MIT License.
Key features
One totem per player
Each player is held to one totem, so no second one can be carried or held at the same time.
Pickup blocking
Additional totems are refused when a player tries to pick them up from the ground.
Container transfer blocking
Moves into chests and other containers are stopped when they would bring in a second totem, including shift-click transfers.
Normal inventory movement
Swapping and rearranging items within the inventory works as usual, outside the totem rule.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Hardcore survival
Players who want a single extra life without stacking protection can rely on the limit to hold them to one totem at a time.
Who it’s for: Server owners running hardcore or challenge servers who want to keep totems scarce, and players on those servers who want the same rule applied consistently.
How it compares
Auto Use Totem is a client-side only Fabric mod for 1.21 – 1.21.11, open source under the MIT License, and it automates when a totem is used. TotemSwapper is also client-side only, published for 1.21.1 under the MIT License, and is not open source. Totem Offhand Warning is client-side only, published for 1.21.11 under the MIT License, and is not open source; it warns about the totem in the offhand rather than limiting how many a player holds. Totem Limit differs from all three by being server-side only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| totemlimit | Fabric | 1.21.11 | Server-side only | 2025-12-30 |
| Auto Use Totem | Fabric | 1.21 – 1.21.11 | Client-side only | 2025-11-16 |
| TotemSwapper | Fabric | 1.21.1 | Client-side only | 2026-06-26 |
| Totem Offhand Warning | Fabric | 1.21.11 | Client-side only | 2026-05-27 |
Questions
Does Totem Limit require Fabric API?
Do players need to install Totem Limit?
Does the mod work without configuration?
In the catalog
totemlimit is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 19,862 mods support Minecraft 1.21.11.
Similar mods
What the author says
Totem Limit is a lightweight Fabric mod that enforces a hard limit of one Totem of Undying per player. Designed for my hardcore video in order to prevent me from picking up/holding more than one totem!
Official listing
- Modrinth page
- modrinth.com/mod/totemlimit
- Owner
- Polantic
- Published
- 2025-12-30
- Updated on Modrinth
- 2025-12-30
- Facts verified
- 2026-10-15
