Totem No Shading
Totem No Shading changes how Totem Undying items are drawn, so they render at full brightness without directional shading or block sky lighting effects.
What it does
When a player holds a totem in either hand, wears one or carries it through commands, the item is drawn without the shading that Minecraft normally applies by face direction and sky light. Totems on the ground are rendered the same way, so the effect is consistent wherever the item appears.
The mod is a subset of Shading SNS concepts and technologies, which the author used as a base. It came out of an issue in the SNS GitHub repository asking for selective application to Totem Undying items. Once SNS entity shading left its experimental phase, the request was reconsidered and the change was released as a separate mod.
Totem No Shading is a client-side only Fabric mod, so servers run without it and players join without installing anything. Files cover 1.20.1 – 26.1.2 across 15 release versions, and the latest Fabric file is 0.1.3+mc26.1.2 for 26.1.2. The code is open source under the MIT License, and snapshot builds are published.
Key features
Full brightness totems
Totem Undying items are drawn at full brightness, ignoring the lighting that would normally darken them.
No directional shading
Faces of the totem model are not darkened by their orientation, so the item keeps its colors from every angle.
Hands, worn and ground
The effect applies to totems held in hands, worn in the head slot, given by commands or lying on the ground.
Selective change
Only Totem Undying items are affected, leaving the shading of other blocks and entities as it is.
Gallery
Compatibility
Latest build for each game version and loader.
26.x1 of 1 version with builds
1.21.x12 of 12 versions with builds
1.20.x2 of 2 versions with builds
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
Use cases
Who it’s for: Players who want totems drawn without lighting effects, and content creators who photograph or record totem items. The mod is client-side only, so it suits single-player and multiplayer clients alike.
How it compares
Totem Particles is a Fabric client-side mod released under the MIT License, but it is not open source and covers 1.20.5 – 26.3, so it changes effects rather than shading. SplashTotem is client-side only, open source under the GNU General Public License v3.0 or later, and published for 1.21.1 – 1.21.4. FunnyTotem is server-side only, open source under the CC0 1.0 Universal license, and built for 1.21.4 alone. The other options are narrower in version coverage than Totem No Shading.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Totem No Shading | Fabric | 1.20.1 – 26.1.2 | Client-side only | 2026-09-12 |
| Totem Particles | Fabric | 1.20.5 – 26.3 | Client-side only | 2026-05-17 |
| SplashTotem | Fabric | 1.21.1 – 1.21.4 | Client-side only | 2025-01-28 |
| FunnyTotem | Fabric | 1.21.4 | Server-side only | 2025-03-30 |
Questions
Does Totem No Shading need to be installed on the server?
Which loader does Totem No Shading use?
Does the mod change shading for other items?
In the catalog
Totem No Shading is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 15,189 mods support Minecraft 26.1.2.
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What the author says
   Totem No Shading is a simple Minecraft mod that removes directional shading and block and sky lighting effects to Totem of Undying items. Holding totems in either hands, worn on head (through commands), or on the ground will render said items to full brightness.    Totem No Shading is…
Official listing
- Modrinth page
- modrinth.com/mod/totem-no-shading
- Owner
- StartsMercury
- Published
- 2024-06-18
- Updated on Modrinth
- 2026-09-12
- Facts verified
- 2026-10-15
