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Totem Ghost Effect

by imCinq

Totem Ghost Effect changes how a Totem of Undying looks when it fires, adding fading afterimages behind the vanilla pop animation without touching its gameplay.

FabricClient-side onlyAll rights reserved26.2 – 26.3

What it does

When a totem saves the player, the vanilla animation still plays in full, but Totem Ghost Effect spawns several transparent copies that trail behind it. The copies drift apart, shrink a little and fade out, giving the activation a layered, curved motion. Because the copies sit behind the main totem, they reduce clipping with the model.

The effect is purely visual. It only changes the activation animation and does not modify how totems work or what they do in play. It supports both main-hand and off-hand totems, can use resource-pack totem textures, and is compatible with Reactive Totems.

The mod is Fabric only, with files for 26.2 and 26.3. The latest file is 1.5.0 for 26.3, published on 2026-09-18. Only the player's game needs it, and servers run without it. It is released under All rights reserved and is not open source.

Key features

  1. Fading totem afterimages

    Transparent copies of the totem appear behind the main model and fade out as the pop plays.

  2. Curved layered trail

    The afterimages follow a curved path, so the pop reads as a layered motion rather than a flat copy.

  3. Gradual size taper

    Each ghost is slightly smaller than the one in front, shrinking toward the back of the trail.

  4. Vanilla animation kept

    The standard Totem Undying animation runs unchanged, and the ghosts are added around it.

Compatibility

Latest build for each game version and loader.

26.31.5.0
26.21.5.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Multiplayer play

The effect works on multiplayer servers, since only the client draws the afterimages.

Resource-pack totems

Custom totem textures from a resource pack are shown in the trailing copies as well.

Who it’s for: Players who want the totem pop to look more pronounced while keeping the vanilla rules. The mod suits survival and adventure play on Fabric 26.2 or 26.3.

How it compares

Full comparison

Totem Pop Chams is client-side only, open source under the MIT License and published for Fabric 1.21 – 26.3, so it covers a wider version range. Totem Hand Pop is also client-side only, with Fabric files for 1.21 – 26.1.2 under All rights reserved, and is not open source. Totem Ghost Effect, by contrast, is limited to 26.2 and 26.3.

ModLoadersGame versionsEnvironmentUpdated
Totem Ghost EffectFabric26.2 – 26.3Client-side only2026-09-18
Totem Pop ChamsFabric1.21 – 26.3Client-side only2026-10-10
Totem Hand PopFabric1.21 – 26.1.2Client-side only2026-05-31

Questions

Does Totem Ghost Effect need to be on the server?

No. Players add it to their own game, and a server needs no copy. Servers can run without it.

Does the effect change how totems save the player?

No. The effect only changes the visual activation animation and leaves the totem's gameplay mechanics as they are.

Which Minecraft versions have files?

Files exist for 26.2 and 26.3, and the latest Fabric file is 1.5.0 for 26.3.

In the catalog

Totem Ghost Effect is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 8,071 mods support Minecraft 26.3.

More from imCinq

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What the author says

Ghost Pop improves the vanilla Totem of Undying animation by adding a smooth trail of fading totem afterimages behind the main pop. When a totem activates, the normal Minecraft animation stays completely intact while several transparent copies follow its movement. The copies gradually spread out, shrink slightly, and…
imCinq, on the Modrinth page

Official listing

Owner
imCinq
Published
2026-09-06
Updated on Modrinth
2026-09-18
Facts verified
2026-10-15

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