ModsFinder

Tileman

by whosalbercik

Tileman restricts each player to a claimed area of tiles that grows as they defeat mobs, with Nether and End portals gated by tiles that have been claimed.

FabricForgeClient and serverAll rights reserved1.21.1 – 1.21.4

What it does

When a player joins a world, a 3x3 area of tiles is assigned as the starting zone. Players earn Available Tiles by killing hostile mobs, and standing on a neighboring tile outside the area claims it, so the region expands step by step. Leaving the area pushes a player back inside, which keeps each player within their own tiles.

Nether and End portals are gated as well: a Nether portal only works from claimed tiles outside obsidian, and the End portal requires enough available tiles to cover the whole fight. A small side panel shows how many tiles are available, and other players' tiles are drawn in blue while the player's own appear in red. A friending system lets players connect their areas so they can claim tiles as a group.

Client and server: both the server and every player need the mod. Tileman is published for Fabric and Forge, for 1.21.1 only, under All rights reserved, so the code is not open source. The author notes that some known bugs can leave a player stuck in the Nether or End, and describes steps to avoid that situation.

Key features

  1. Tile-based area lock

    Each player is confined to a personal area of tiles that only expands as the player progresses.

  2. Tile earning through combat

    Killing mobs and monsters grants Available Tiles, and endermen killed on the surface give more.

  3. Portal gating

    Nether portals need claimed tiles of obsidian outside, and the End portal needs enough available tiles for the fight.

  4. Friending and shared areas

    Players can friend each other to connect their areas and claim tiles as a group.

  5. Side panel and tile colors

    A side panel tracks available tiles, and other players' tiles are shown in blue while the player's own are red.

Compatibility

Latest build for each game version and loader.

1.21.41.21.4-1.2.3.6-UNSTABLE1.21.4-1.2.3.6-UNSTABLE
1.21.11.21.1-1.2.3.6-UNSTABLE1.21.1-1.2.3.6-UNSTABLE
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Solo survival challenge

A single player can use the tile limit as a self-imposed progression rule, earning space by fighting mobs before entering the Nether or End.

Cooperative multiplayer play

Friends on a server can connect their areas, pooling available tiles to open portals and expand a shared region.

Who it’s for: Players who want a minigame-style progression limit in survival, and server owners running group challenges that need tiles connected through friending.

Questions

Which loaders does Tileman support?

Tileman is published for Fabric and Forge. Both builds target 1.21.1, with the latest files dated 2026-04-14 for Fabric and 2026-05-07 for Forge.

Does Tileman need to be installed on the server?

Yes. The server and every player need the mod installed.

How do players claim more tiles?

Players earn Available Tiles by killing mobs and monsters, then claim a neighboring tile by standing on it from outside their area.

In the catalog

Tileman is one of 2,135 Minigame mods on ModsFinder, and one of 1,454 Minigame mods for Fabric. 17,979 mods support Minecraft 1.21.4.

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What the author says

Tileman is a mod that locks every player in their own specific area. This area can only be expanded by killing mobs and monsters. Player when joining the world spawns in a 3x3 area for a start. At this time, when the player tries to leave the area it wil get pushed back away into the area.
whosalbercik, on the Modrinth page

Official listing

Owner
whosalbercik
Published
2025-02-05
Updated on Modrinth
2026-05-07
Facts verified
2026-10-15

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