Tileman
by whosalbercik
Tileman restricts each player to a claimed area of tiles that grows as they defeat mobs, with Nether and End portals gated by tiles that have been claimed.
What it does
When a player joins a world, a 3x3 area of tiles is assigned as the starting zone. Players earn Available Tiles by killing hostile mobs, and standing on a neighboring tile outside the area claims it, so the region expands step by step. Leaving the area pushes a player back inside, which keeps each player within their own tiles.
Nether and End portals are gated as well: a Nether portal only works from claimed tiles outside obsidian, and the End portal requires enough available tiles to cover the whole fight. A small side panel shows how many tiles are available, and other players' tiles are drawn in blue while the player's own appear in red. A friending system lets players connect their areas so they can claim tiles as a group.
Client and server: both the server and every player need the mod. Tileman is published for Fabric and Forge, for 1.21.1 only, under All rights reserved, so the code is not open source. The author notes that some known bugs can leave a player stuck in the Nether or End, and describes steps to avoid that situation.
Key features
Tile-based area lock
Each player is confined to a personal area of tiles that only expands as the player progresses.
Tile earning through combat
Killing mobs and monsters grants Available Tiles, and endermen killed on the surface give more.
Portal gating
Nether portals need claimed tiles of obsidian outside, and the End portal needs enough available tiles for the fight.
Friending and shared areas
Players can friend each other to connect their areas and claim tiles as a group.
Side panel and tile colors
A side panel tracks available tiles, and other players' tiles are shown in blue while the player's own are red.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Solo survival challenge
A single player can use the tile limit as a self-imposed progression rule, earning space by fighting mobs before entering the Nether or End.
Cooperative multiplayer play
Friends on a server can connect their areas, pooling available tiles to open portals and expand a shared region.
Who it’s for: Players who want a minigame-style progression limit in survival, and server owners running group challenges that need tiles connected through friending.
Questions
Which loaders does Tileman support?
Does Tileman need to be installed on the server?
How do players claim more tiles?
In the catalog
Tileman is one of 2,135 Minigame mods on ModsFinder, and one of 1,454 Minigame mods for Fabric. 17,979 mods support Minecraft 1.21.4.
More from whosalbercik
Similar mods
What the author says
Tileman is a mod that locks every player in their own specific area. This area can only be expanded by killing mobs and monsters. Player when joining the world spawns in a 3x3 area for a start. At this time, when the player tries to leave the area it wil get pushed back away into the area.
Official listing
- Modrinth page
- modrinth.com/mod/tileman
- Owner
- whosalbercik
- Published
- 2025-02-05
- Updated on Modrinth
- 2026-05-07
- Facts verified
- 2026-10-15
