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Three-D Particle

by westernat233

Three-D Particle replaces many of Minecraft's vanilla particle effects with 3D versions, for players who want richer visuals in NeoForge 1.21.1.

NeoForgeClient required, server optionalGNU Lesser General Public License v3.0 onlyOpen source1.21.1

What it does

Explosions, nether portals, end rods and campfires are among the vanilla effects that Three-D Particle swaps for 3D models with textures. The particle models and textures are loaded from resource packs, so they can be changed and reloaded without restarting the game. An optional built-in resource pack adds enhanced campfire particles.

The config file lets players enable or disable individual particles and change their density and size. The mod also scales the number of particles drawn to match system performance, and it works alongside Iris shaders. Only the client needs the mod, so servers can run without it. The mod is released under the GNU Lesser General Public License v3.0 only and is open source, with its source code and issue tracker public. Files target NeoForge for 1.21.1 and were first published on 2026-01-11.

Key features

  1. 3D particle replacements

    Vanilla particles such as explosions, nether portals, end rods and campfires are drawn as 3D models.

  2. Resource-pack based models

    Particle models and textures load from resource packs and can be reloaded while the game runs.

  3. Configurable particles

    Each particle can be turned on or off, and its density and size can be adjusted in the config file.

  4. Adaptive particle count

    The number of rendered particles is adjusted automatically according to the system's performance.

  5. Explosion debris and smoke

    Explosions gain 3D debris and smoke effects in place of the default flat particles.

Compatibility

Latest build for each game version and loader.

1.21.11.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Visual upgrade for solo play

A player who wants more depth in explosions and portals can install the mod on the client alone.

Shader setups

Players running Iris shaders can combine the 3D particles with their shader pack.

Who it’s for: Players who want more detailed effects on the client, and modpack builders who combine particle replacements with resource packs and shaders.

How it compares

Full comparison

Dynamic Smoke Particles is a client-side only, open source mod under the MIT License, with files for Fabric and NeoForge covering 26.1 – 26.3. CooParticlesAPI is a client and server mod with All rights reserved licensing and files for 1.21.1 on Fabric and NeoForge.

ModLoadersGame versionsEnvironmentUpdated
Three-D ParticleNeoForge1.21.1Client required, server optional2026-01-11
Dynamic Smoke ParticlesFabric and NeoForge26.1 – 26.3Client-side only2026-09-15
CooParticlesAPIFabric and NeoForge1.21.1Client and server2026-08-14

Questions

Does Three-D Particle need to be installed on the server?

No. Players need it in their own game, while a server can run without it.

Which loader does Three-D Particle use?

It is built for NeoForge only, with the latest file 1.0.1 for 1.21.1 published on 2026-01-11.

Can the particle models be changed?

Yes. Particle models and textures are loaded through resource packs, and changes can be reloaded without restarting.

In the catalog

Three-D Particle is one of 3,514 Library mods on ModsFinder, and one of 1,449 Library mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Enhance your Minecraft experience with stunning 3D particles that replace vanilla visual effects, all while maintaining excellent performance and customization. This mod transforms Minecraft's default particles into immersive 3D versions, adding depth and realism to your game. Designed with optimization in mind, it…
westernat233, on the Modrinth page

Official listing

Owner
westernat233
Published
2026-01-11
Updated on Modrinth
2026-01-11
Facts verified
2026-10-15

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