Thermal Endergy
by EpicSquid
Thermal Endergy extends the Thermal technology line into the late game, adding three new metal tiers and augments for machines and dynamos.
What it does
Three new integral component tiers arrive with multipliers of 6x, 8.5x and 12x, and crafting them takes materials found in the End and in places further away. Nullifier Augments raise certain attributes of machines and dynamos considerably, at a noticeable cost. Its content builds on the augment system used across Thermal, so the new parts plug into existing machines and tools rather than replacing them.
The mod requires Kotlin for Forge and Thermal Foundation, and it is published for Forge and NeoForge across the 1.19.2 and 1.20.1 game versions. Thermal Endergy runs on client and server, so the server and every player need it. Its code is open source under the MIT License, and the project keeps public links to its source code and issue tracker. Releases are dated from 2023-06-04, with the last update on 2024-03-17.
Key features
Three integral component tiers
New tiers of integral components carry 6x, 8.5x and 12x modifiers, with materials sourced from the End and beyond.
Nullifier Augments
Augments that sharply improve certain attributes of machines and dynamos, with a significant drawback attached to each one.
Cross-mod recipes
Recipes and augments integrate with other mods, so the new parts can appear in compatible crafting chains.
Expanded tools
Tools gain further upgrades that extend the Thermal Innovation line of tools.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Who it’s for: Players who already run Thermal and want higher-tier components and augments, and server owners who want additional late-game technology in a Thermal modpack.
How it compares
Thermal Parallel is a Forge mod for 1.19.2 – 1.20.1 with the same client and server environment under the MIT License, but it is not open source. Thermal: More Integral Components is also Forge only for 1.19.2 – 1.20.1 and is open source under the MIT License, focusing on the integral component tiers rather than the augment system. Thermal: Extra targets both Forge and NeoForge across 1.16.5 – 1.21.5, is open source under the MIT License, and covers a broader set of Thermal additions.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Thermal Endergy | Forge and NeoForge | 1.19.2 – 1.20.1 | Client and server | 2024-03-17 |
| Thermal Parallel | Forge | 1.19.2 – 1.20.1 | Client and server | 2026-05-06 |
| Thermal: More Integral Components | Forge | 1.19.2 – 1.20.1 | Client and server | 2025-04-07 |
| Thermal: Extra | Forge and NeoForge | 1.16.5 – 1.21.5 | Client and server | 2026-09-19 |
Questions
Which mods does Thermal Endergy require?
Does Thermal Endergy have to be installed on the server?
Which game versions does Thermal Endergy support?
Does Thermal Endergy have a source code repository?
In the catalog
Thermal Endergy is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 34,764 mods support Minecraft 1.20.1.
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What the author says
Inspired by my old Ender IO addon (Ender IO Endergy), Thermal Endergy adds more of the balanced content* you love to Thermal. If you want faster machines, bigger drills and lower fuel consumption, then this is the mod for you! *Warning: Content may not actually be balanced. 3 new tiers of integral components, with…
Official listing
- Modrinth page
- modrinth.com/mod/thermal-endergy
- Owner
- EpicSquid
- Published
- 2023-06-04
- Updated on Modrinth
- 2024-03-17
- Facts verified
- 2026-10-15
