ModsFinder

TheBloodmoon

by TheMorf

When a few nights pass, the moon turns blood red and TheBloodmoon makes hostile mobs spawn faster, hit harder and chase further.

NeoForgeClient and serverMIT License26.1.2

What it does

Blood Moon is a recurring night event. Every few nights the moon turns red and the sky shifts to a deep crimson glow through a custom shader, replacing the normal night sky. On these nights, hostile mobs such as zombies, skeletons, spiders and creepers flood the land, and how many appear varies with the biome they spawn in. Surviving a Blood Moon plays differently from getting through an ordinary night, since it changes how a player plans the day, where to build a shelter and which fights to pick.

An in-game settings screen, reached through a dedicated button, lets the spawn rate, the gap between Blood Moons and other values be changed to suit a given world. Editing config files and restarting the game are not needed. Players who want a milder version can set Blood Moons to happen monthly with weaker buffs. Installation needs NeoForge, and the mod runs on client and server, so the server and every player need it. Files are published for NeoForge for 26.1.2 under the MIT License, and the code is not open source.

Key features

  1. Recurring Blood Moon

    The moon turns blood red every few nights, and the sky changes to a deep crimson glow.

  2. Stronger hostile mobs

    Hostiles gain multiplied attack damage, a larger health pool, faster movement and a wider aggression range.

  3. Spawn rate control

    Hostile spawn rate can be set from x1.0 up to x9.9 in the settings screen.

  4. In-game settings screen

    A settings screen opened from a button lets the server or player tune Blood Moon values without editing files.

Compatibility

Latest build for each game version and loader.

26.1.21.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Enhanced Blood Moon is a NeoForge mod for 26.1.2 with the same client and server environment, under All rights reserved and not open source. Better Blood Moon targets 26.2 under the MIT License and is not open source. Blood and Bleeding is client-side only for 26.1.2, so only players install it and servers do not need it.

ModLoadersGame versionsEnvironmentUpdated
TheBloodmoonNeoForge26.1.2Client and server2026-05-16
Enhanced Blood MoonNeoForge26.1.2Client and server2026-08-14
Better Blood MoonNeoForge26.2Client and server2026-08-01
Blood and BleedingNeoForge26.1.2Client-side only2026-08-07

Questions

Does TheBloodmoon need to be installed on the server?

Yes. Installation covers the server and each player's game. Only NeoForge is required to run it.

Can the Blood Moon be made less frequent?

Yes. The nights between Blood Moons can be changed in the settings screen, and a monthly setting with mild buffs is available for a gentler experience.

Which game version does TheBloodmoon support?

The mod has files for 26.1.2 only, published for NeoForge on 2026-05-16.

In the catalog

TheBloodmoon is one of 11,058 Mobs mods on ModsFinder, and one of 4,974 Mobs mods for NeoForge. 15,189 mods support Minecraft 26.1.2.

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What the author says

Every few nights, the moon turns blood red — and the world turns against you. Blood Moon adds a recurring night event to your Minecraft world. On a Blood Moon night, the sky bleeds crimson, the moon glows a deep red, and the hostile mobs come out in numbers, faster, stronger, and more aggressive than they've ever…
TheMorf, on the Modrinth page

Official listing

Owner
TheMorf
Published
2026-05-16
Updated on Modrinth
2026-05-16
Facts verified
2026-10-15

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