The Scarecrow
by Zcoper
The Scarecrow adds a hostile mob to Forge worlds: a figure that stays still by day, keeps its distance from players and turns aggressive when approached too closely.
What it does
The Scarecrow starts as a simple tool that keeps birds away from fields, but in the mod it comes alive at night. It awakens silently, follows players at a distance, and freezes water nearby as it watches. Staring at it for too long or moving too close makes it vanish, and its place can bring spiders, crows or pumplins. Some copies can also jump-scare a player with a small chance.
When its health drops low, soul flames surround the Scarecrow and make it stronger and more resistant. Its face begins burning when enraged, and it can summon minions, blind players and set them on fire with its attacks. Even after death a new Scarecrow can emerge elsewhere. A Scarecrow can also be found inside a Field structure, where it lacks the aggressive AI and stays motionless even at night.
The mod requires Geckolib, which must be installed alongside it. A server running it needs every connecting player to have it too. Files are published for Forge only, for 1.19.2, 1.19.4 and 1.20.1, and the latest file is 1.0.0 for 1.20.1. The mod is All rights reserved and is not open source.
Key features
Night awakening
The Scarecrow stays motionless during the day and wakes when night falls, then follows and watches the nearest player.
Distance and freezing
It keeps a set distance from players, freezes water around it, and vanishes when approached or stared at for too long.
Enraged phase
At low health soul flames surround it, raising its strength and resistance, and its face starts burning as it becomes enraged.
Minion summoning
Its attacks can blind and ignite players, and it summons minions that appear around the fight.
Field structure
A Scarecrow can generate in a Field structure, where it is not aggressive and stays still even at night.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Scarecrows is a Fabric, Forge, NeoForge and Quilt mob mod for 1.12.2 – 26.3, open source under the MIT License and run on client and server. Scarecrow golem is server-side required with optional client installs, is not open source, and covers 1.21 – 26.1 on the same four loaders. The Weeping Dweller is a Forge mod for 1.20.1 only, not open source, and also runs on client and server.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| The Scarecrow | Forge | 1.19.2 – 1.20.1 | Client and server | 2026-06-07 |
| Scarecrows | Fabric, Forge, NeoForge and Quilt | 1.12.2 – 26.3 | Client and server | 2026-10-03 |
| Scarecrow golem | Fabric, Forge, NeoForge and Quilt | 1.21 – 26.1 | Server required, client optional | 2025-10-09 |
| The Weeping Dweller | Forge | 1.20.1 | Client and server | 2024-07-21 |
Questions
Does The Scarecrow need Geckolib?
Does the server need The Scarecrow?
Which game versions does The Scarecrow support?
In the catalog
The Scarecrow is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from Zcoper
Similar mods
What the author says
The Scarecrow was once a simple tool to keep birds away from fields, but now it has come to life. At night, the Scarecrow awakens, silently stalking players and freezing water in its presence. It keeps its distance, watching from afar, but staring at it for too long or getting too close can make the Scarecrow…
Official listing
- Modrinth page
- modrinth.com/mod/the-scarecrow
- Owner
- Zcoper
- Published
- 2026-06-07
- Updated on Modrinth
- 2026-06-07
- Facts verified
- 2026-10-15
