ModsFinder

The God Eye

by CarloGoldfield

The God Eye is a Fabric minigame that turns a standard world into a psychological horror boss fight, starting with subtle decay before escalating.

FabricServer required, client optionalGNU General Public License v3.0 or laterOpen source1.20.1 – 1.20.6

What it does

Encounters begin as subtle environmental decay and eerie, fleeting moments, then build into a frantic fight. The story unfolds through a cinematic progression, so the world slowly twists into a nightmare rather than changing all at once. The author describes the intended experience as one played with music and voice lines turned up in the game settings.

Because the mod contains intense visual and audio elements, it includes severe flashing lights, sudden screen distortions, loud and unpredictable jumpscares, and disorienting effects such as nausea, darkness and field-of-view warping. Geckolib is required, and Fabric API is needed alongside it. The server is the side that requires the mod, while a client may run it optionally; custom items and entities sync from the server, so the server should be installed and players connecting need the mod to receive the custom items, audio and events correctly.

The God Eye is open source under the GNU General Public License v3.0 or later. Files are published for Fabric only, for six game versions 1.20.1 – 1.20.6, with 0.0.1 for 1.20.6 as the latest file. Source code, an issue tracker and a wiki are linked from the project.

Key features

  1. Cinematic boss fight

    A story-driven horror encounter that disrupts the standard vanilla world and grows from quiet decay into a frantic battle.

  2. Escalating encounters

    Eerie, fleeting moments at first, which become more forceful as the sequence progresses toward the boss fight.

  3. Audio and music cues

    Custom background music and voice lines are part of the experience, so sound settings matter for how the sequence plays.

  4. Intense visual effects

    Flashing lights, screen distortions and disorienting effects such as nausea, darkness and field-of-view warping are included.

Compatibility

Latest build for each game version and loader.

1.20.60.0.1
1.20.50.0.1
1.20.40.0.1
1.20.30.0.1
1.20.20.0.1
1.20.10.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

GeckolibA 3D animation library for entities, blocks, items, armor, and more!
Required

Use cases

Who it’s for: Players who enjoy psychological horror and boss encounters, and server owners who want a story-driven minigame. The effects are intense, so the content suits players who can tolerate flashing lights and jumpscares.

Questions

Does The God Eye need Geckolib?

Yes. Geckolib is a required dependency, and Fabric API is needed on Fabric alongside it. Both must be installed for The God Eye to run.

Does the server need The God Eye?

Yes. The server is required, so the mod must be installed there. A client may run it optionally, but players connecting should have the mod to receive the custom items and entities.

Are there effects that could bother some players?

Yes. The mod contains severe flashing lights, sudden screen distortions, loud jumpscares and disorienting visual effects, so players sensitive to these should consider the content before playing.

In the catalog

The God Eye is one of 2,135 Minigame mods on ModsFinder, and one of 1,454 Minigame mods for Fabric. 11,154 mods support Minecraft 1.20.6.

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What the author says

GodEye is a cinematic, story-driven horror and boss-fight mod designed to completely disrupt the standard vanilla Minecraft experience. What begins as subtle environmental decay and eerie, fleeting encounters inevitably escalates into a frantic fight for survival. This mod contains intense visual and audio elements.
CarloGoldfield, on the Modrinth page

Official listing

Owner
CarloGoldfield
Published
2026-07-13
Updated on Modrinth
2026-07-23
Facts verified
2026-10-15

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