The Clock of No Time
by CloudiestDay
The Clock of No Time turns the player's own world into a timed challenge, sending periodic events at the player during a playthrough.
What it does
Survival runs in waves of events that arrive on a timer, and each one can help or hurt the player. The aim is to layer extra difficulty onto a playthrough, making progress to the final stage a longer effort. A clock item is crafted from parts and reforged from a destroyed timepiece, and the clock can be enabled constantly through the server-side configuration, which also sets other variables within the challenge.
The mod is built for NeoForge 1.21.1 only, and it runs on client and server, so the server and every player need it. The license is All rights reserved, which means the code is not open source. The first and only published file is 1.0.0 for 1.21.1, dated 2026-06-11, the same day the mod was first published and last updated.
Key features
Periodic event waves
Events arrive during play and range from beneficial effects to cataclysmic ones, so the player has to survive whatever comes next.
Harmful effects
Some events summon vexes around the player, drop a dragon fireball above them, place a bomb or spikefall beneath them, or strike them with lightning.
Movement and size changes
Events can lower or raise gravity briefly, double or halve the player's size for a time, and launch the player far away with extreme speed and a large jump boost.
Item and inventory penalties
Some events take 5 XP levels and saturation, remove 8 items from the inventory, or fill it with poisonous potatoes.
World and status changes
Events can reset the spawn point to the player's location, delete the region the player is in, teleport them to a stone pillar at world height, or trap them in a maze tower.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Survival with added difficulty
A player who wants a harder survival run can keep the clock active so that events continue throughout the playthrough.
Who it’s for: Players who want a survival challenge built on timed events, and server owners who want to run a configurable difficulty layer on a NeoForge 1.21.1 server.
Questions
Does The Clock of No Time need to be installed on the server?
Which loader and version does The Clock of No Time support?
How can the clock be turned on in a world?
In the catalog
The Clock of No Time is one of 2,135 Minigame mods on ModsFinder, and one of 712 Minigame mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from CloudiestDay
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What the author says
...is a mod based around the clock's challenge: Survive waves of events, whether they be beneficial or cataclysmic. The goal of this mod is to add a layer of difficulty to a survival playthrough and make getting to the end much more harder. Craft the clock itself by reforging a destroyed timepiece in a form of soul…
Official listing
- Modrinth page
- modrinth.com/mod/the-clock-of-no-time
- Owner
- CloudiestDay
- Published
- 2026-06-11
- Updated on Modrinth
- 2026-06-11
- Facts verified
- 2026-10-15
