Tellus
by yucareux
Tellus generates Earth-scale terrain, buildings and roads from geographic data, letting players explore real-world locations inside Minecraft worlds.
What it does
Tellus converts open geographic datasets into terrain chunks as they are explored. Elevation is sampled at roughly 30 meters across the globe, with finer coverage where regional data exists. Biomes are placed to follow real-world climate zones, and cities, buildings and roads are generated from map data. A teleport interface in the game lets a player choose a real location to travel to.
The mod is built on Gegy's Terrarium and partly based on its code. Terrain scale, height limits and other parameters are set in the Customize World Generation screen when a Tellus world is created, and a preview screen shows the result before the world is made. Optional real-time weather and time systems follow the climate of the chosen location.
Tellus requires an active internet connection because it streams land cover, climate and weather datasets as needed, so data use grows with the area explored. Survival play is limited, since some features and biomes are still missing and future updates may break existing survival worlds. Server support is not official yet: a world is created in singleplayer with Tellus installed, then moved to a server so new chunks generate with it. Installing the mod on the server is required, and clients do not need it. The license is custom and the mod is not open source, though its source code is public.
Key features
Earth-scale terrain
Terrain is generated from geographic elevation data, so landscapes follow real topography across large distances.
Climate-matched biomes
Biomes are placed to correspond with real-world climate regions, rather than being chosen at random.
Terrain preview screen
A built-in preview shows how the generation settings will look before a world is created.
Distant Horizons integration
When Distant Horizons is installed, distant terrain is rendered from Tellus data and settings instead of vanilla sampling.
Voxy chunk ingestion
Voxy support lets chunks generated by Tellus stream in real time while the player moves.
Map teleport interface
An in-game map screen lets the player pick a real-world location to teleport to.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Required by 1 mod
How it compares
Terrarium Expanded is server-side with optional clients, open source under the MIT License, and covers 1.21.1 – 1.21.11 on Fabric and NeoForge. Terrarium is a Forge mod for 1.12.2 that runs server-side with optional clients and is open source under the GNU Lesser General Public License v3.0 only. McOSM is a Forge client-side mod for 1.12.2 under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Tellus | Fabric, Forge and NeoForge | 1.20.1 – 26.2 | Server required, client optional | 2026-09-13 |
| Terrarium Expanded | Fabric and NeoForge | 1.21.1 – 1.21.11 | Server required, client optional | 2026-09-23 |
| Terrarium | Forge | 1.12.2 | Server required, client optional | 2026-02-22 |
| McOSM | Forge | 1.12.2 | Client-side only | 2022-11-13 |
Questions
Does Tellus need to be installed on clients?
Can Tellus work without an internet connection?
Which loaders does Tellus support?
In the catalog
Tellus is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 13,894 mods support Minecraft 26.2.
Similar mods
What the author says
Tellus is a mod that replicates real-world terrain, roads and buildings in Minecraft by converting various open-sourced geographical datasets into chunks in real-time. It focuses on realistic elevation (30m globally with more detailed coverage for areas that support it), biome placement, cities, buildings, and…
Official listing
- Modrinth page
- modrinth.com/mod/tellus
- Owner
- yucareux
- Published
- 2026-01-20
- Updated on Modrinth
- 2026-09-13
- Facts verified
- 2026-10-15
