TarkovCraft: Core
by Toma1O6
TarkovCraft: Core is a NeoForge library that provides shared systems for the other TarkovCraft subprojects, including a skills and attribute system.
What it does
The core library supplies common functions that the other TarkovCraft subprojects build on, among them a skills and attribute system. Its main purpose is to hold these shared pieces in one place so the subprojects can rely on the same code. Configuration is required, so that library must be installed alongside it.
The mod is part of a planned project that aims to bring its subprojects together into a Tarkov-like experience. Those subprojects cover a medical system with medical items, a custom health system with custom hitboxes, mobs and status effects kept close to vanilla behavior, realistic firearm mechanics, and a custom vehicle framework for land, water and air vehicles. Some of these systems are described as early concepts, and the configuration menu can disable them individually. The author also describes a later plan for a custom server with open-world gameplay.
A server running it needs every connecting player to have it too. It is published for NeoForge only, across 13 release versions 1.21.1 – 26.3, with 2.11.2+26.3 as the latest file. The mod is not open source and is released under All rights reserved. Source code, an issue tracker and a wiki are linked publicly. Two other mods, Medical System and Airdrops, require it.
Key features
Shared skills and attributes
A common skills and attribute system that the other subprojects can use without duplicating code.
Medical system foundation
Groundwork for medical items and a custom health system with custom hitboxes for players and mobs.
Firearm mechanics
Realistic firearm mechanics and customization are a focus, adapting Minecraft's mechanics with Tarkov-inspired ideas.
Vehicle framework
A custom framework for land, water and air vehicles, which can be disabled through the configuration menu.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x8 of 8 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Required by 2 mods
Use cases
Who it’s for: The mod suits players who want the TarkovCraft subprojects, and server owners who plan an open-world survival setup. Its systems are still under development, so the core library is better read as a base for the other parts.
Questions
What does TarkovCraft: Core require?
Does TarkovCraft: Core have to be installed on both sides?
Which mods depend on TarkovCraft: Core?
Is TarkovCraft: Core available for versions other than 26.3?
In the catalog
TarkovCraft: Core is one of 3,514 Library mods on ModsFinder, and one of 1,449 Library mods for NeoForge. 8,071 mods support Minecraft 26.3.
More from Toma1O6
Similar mods
What the author says
All systems can be disabled in the mod configuration menu. We plan to make custom server with open-world gameplay on custom map with custom game mode - allowing capturing map sections from other player factions, just driving around in custom vehicles, ambushing enemies or just looting near your main base.
Official listing
- Modrinth page
- modrinth.com/mod/tarkovcraft-core
- Owner
- Toma1O6
- Published
- 2025-05-17
- Updated on Modrinth
- 2026-09-26
- Facts verified
- 2026-10-15
