ModsFinder

TaggableItems

by Ancar

TaggableItems lets server owners attach custom data tags to items through a datapack, so players can mark held items with text or a UUID.

FabricForgeNeoForgeQuiltServer required, client optionalCreative Commons Attribution 4.01.16 – 1.21.10

What it does

TaggableItems works through a datapack and adds a tagging system for items. Custom data is stored on the item itself, and the datapack defines the triggers that add the tags, so a server can decide which actions create them. Players can view the UUIDs assigned to an item and attach custom text to whatever they hold, which makes an item uniquely theirs.

The mod is meant for servers that want item tracking in an economy or minigame setting. The datapack goes into the world's datapacks folder, and a world reload applies it without a restart. Removing the datapack from that folder turns the feature off. Builds are available for Fabric, Forge, NeoForge and Quilt across 34 release versions 1.16 – 1.21.10, and the mod is published under the Creative Commons Attribution 4.0 license, which is not open source.

Key features

  1. Item tagging system

    Items can be tagged with custom data that stays attached to the item as it moves between players and containers.

  2. Player UUID tracking

    Each player is tracked by UUID, and the datapack can reference that identity when a tag is applied.

  3. Custom UUID assignment

    Items can receive a UUID of their own, which a player can read in the item's data view.

  4. Custom text on held items

    Players can attach a line of custom text to the item they are holding through a datapack trigger.

Compatibility

Latest build for each game version and loader.

1.21.x11 of 11 versions with builds
1.21.102.0.0+mod2.0.0+mod2.0.0+mod2.0.0+mod
1.21.92.0.0+mod2.0.0+mod2.0.0+mod2.0.0+mod
1.21.82.0.0+mod2.0.0+mod2.0.0+mod2.0.0+mod
1.21.72.0.0+mod2.0.0+mod2.0.0+mod2.0.0+mod
1.21.62.0.0+mod2.0.0+mod2.0.0+mod2.0.0+mod
1.21.52.0.0+mod2.0.0+mod2.0.0+mod2.0.0+mod
1.21.42.0.0+mod2.0.0+mod2.0.0+mod2.0.0+mod
1.21.32.0.0+mod2.0.0+mod2.0.0+mod2.0.0+mod
1.21.22.0.0+mod2.0.0+mod2.0.0+mod2.0.0+mod
1.21.12.0.0+mod2.0.0+mod2.0.0+mod2.0.0+mod
1.212.0.0+mod2.0.0+mod2.0.0+mod2.0.0+mod
1.20.x7 of 7 versions with builds
1.20.62.0.0+mod2.0.0+mod2.0.0+mod2.0.0+mod
1.20.52.0.0+mod2.0.0+mod2.0.0+mod2.0.0+mod
1.20.42.0.0+mod2.0.0+mod2.0.0+mod2.0.0+mod
1.20.32.0.0+mod2.0.0+mod2.0.0+mod2.0.0+mod
1.20.22.0.0+mod2.0.0+mod2.0.0+mod2.0.0+mod
1.20.12.0.0+mod2.0.0+mod2.0.0+mod2.0.0+mod
1.202.0.0+mod2.0.0+mod2.0.0+mod2.0.0+mod
1.19.x5 of 5 versions with builds
1.18.x3 of 3 versions with builds
1.17.x2 of 2 versions with builds
1.16.x6 of 6 versions with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Economy servers

Tagged items can carry ownership or trade history, which suits economy servers that track goods between players.

Minigame rewards

A datapack can tag prize items at the moment they are earned, marking them as belonging to one player.

Who it’s for: Server owners who want item-level data in a datapack, and players on those servers who want their items to carry a visible identity.

How it compares

Full comparison

Name Tag Crafting Recipe runs on the server while players may leave it out, covers Fabric, Forge, NeoForge and Quilt for 1.16 – 26.1.1, and is released under All rights reserved, so it is not open source. MoreFun also needs only the server, is published for 1.17.1 – 1.21.4 under the MIT License and is open source. Economy Datapack is a datapack for 1.21 – 1.21.11 under All rights reserved, not open source.

ModLoadersGame versionsEnvironmentUpdated
TaggableItemsFabric, Forge, NeoForge and Quilt1.16 – 1.21.10Server required, client optional2025-12-09
Name Tag Crafting RecipeFabric, Forge, NeoForge and Quilt1.16 – 26.1.1Server required, client optional2025-07-24
MoreFunFabric, Forge, NeoForge and Quilt1.17.1 – 1.21.4Server required, client optional2024-12-15
Economy DatapackFabric, Forge, NeoForge and Quilt1.21 – 1.21.11Server required, client optional2025-10-01

Questions

Does TaggableItems need to be installed on the client?

No. Players may leave it out, since the server is the side that must run it, while a client install is optional.

Which loaders does TaggableItems support?

Fabric, Forge, NeoForge and Quilt. The latest file for each loader is 2.0.0+mod for 1.21.10, dated 2025-12-09.

How is the datapack applied?

Place it in the world's datapacks folder, then run a world reload. Removing the datapack from that folder disables it.

In the catalog

TaggableItems is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 15,569 mods support Minecraft 1.21.10.

More from Ancar

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What the author says

Players can add custom data to items with new triggers. You can view an item's custom data and UUIDs.
Ancar, on the Modrinth page

Official listing

Owner
Ancar
Published
2025-05-20
Updated on Modrinth
2025-12-09
Facts verified
2026-10-15

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