TaggableItems
by Ancar
TaggableItems lets server owners attach custom data tags to items through a datapack, so players can mark held items with text or a UUID.
What it does
TaggableItems works through a datapack and adds a tagging system for items. Custom data is stored on the item itself, and the datapack defines the triggers that add the tags, so a server can decide which actions create them. Players can view the UUIDs assigned to an item and attach custom text to whatever they hold, which makes an item uniquely theirs.
The mod is meant for servers that want item tracking in an economy or minigame setting. The datapack goes into the world's datapacks folder, and a world reload applies it without a restart. Removing the datapack from that folder turns the feature off. Builds are available for Fabric, Forge, NeoForge and Quilt across 34 release versions 1.16 – 1.21.10, and the mod is published under the Creative Commons Attribution 4.0 license, which is not open source.
Key features
Item tagging system
Items can be tagged with custom data that stays attached to the item as it moves between players and containers.
Player UUID tracking
Each player is tracked by UUID, and the datapack can reference that identity when a tag is applied.
Custom UUID assignment
Items can receive a UUID of their own, which a player can read in the item's data view.
Custom text on held items
Players can attach a line of custom text to the item they are holding through a datapack trigger.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x11 of 11 versions with builds
1.20.x7 of 7 versions with builds
1.19.x5 of 5 versions with builds
1.18.x3 of 3 versions with builds
1.17.x2 of 2 versions with builds
1.16.x6 of 6 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Economy servers
Tagged items can carry ownership or trade history, which suits economy servers that track goods between players.
Minigame rewards
A datapack can tag prize items at the moment they are earned, marking them as belonging to one player.
Who it’s for: Server owners who want item-level data in a datapack, and players on those servers who want their items to carry a visible identity.
How it compares
Name Tag Crafting Recipe runs on the server while players may leave it out, covers Fabric, Forge, NeoForge and Quilt for 1.16 – 26.1.1, and is released under All rights reserved, so it is not open source. MoreFun also needs only the server, is published for 1.17.1 – 1.21.4 under the MIT License and is open source. Economy Datapack is a datapack for 1.21 – 1.21.11 under All rights reserved, not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| TaggableItems | Fabric, Forge, NeoForge and Quilt | 1.16 – 1.21.10 | Server required, client optional | 2025-12-09 |
| Name Tag Crafting Recipe | Fabric, Forge, NeoForge and Quilt | 1.16 – 26.1.1 | Server required, client optional | 2025-07-24 |
| MoreFun | Fabric, Forge, NeoForge and Quilt | 1.17.1 – 1.21.4 | Server required, client optional | 2024-12-15 |
| Economy Datapack | Fabric, Forge, NeoForge and Quilt | 1.21 – 1.21.11 | Server required, client optional | 2025-10-01 |
Questions
Does TaggableItems need to be installed on the client?
Which loaders does TaggableItems support?
How is the datapack applied?
In the catalog
TaggableItems is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 15,569 mods support Minecraft 1.21.10.
More from Ancar
Similar mods
What the author says
Players can add custom data to items with new triggers. You can view an item's custom data and UUIDs.
Official listing
- Modrinth page
- modrinth.com/mod/taggableitems
- Owner
- Ancar
- Published
- 2025-05-20
- Updated on Modrinth
- 2025-12-09
- Facts verified
- 2026-10-15
