strength vanilla
by Jaiksh
Strength Vanilla gives players five permanent Strength levels that raise melee and projectile damage and maximum health, and that move between players when one defeats another.
What it does
Strength Vanilla is built for a custom Strength SMP style server and keeps the vanilla game feel. Players gain or lose permanent Strength levels through player-versus-player combat. Each level changes attack damage attributes for melee and projectile attacks, and higher levels add health, up to +6.0 HP at the level 5 cap.
Stealing is limited. A killer who uses a level 2 or higher sword can take one Strength level from the victim, and a victim at level 1 keeps that level on death. A killer already at level 5 takes nothing, which keeps the server's Strength economy stable. Strength potions are rebalanced so they stay within the mod's damage limits next to the permanent levels, and the mod supports normal and long potion variants with an adaptive boost that scales with level.
The mod runs on the server, so players join without installing anything. It requires Fabric API and is published for Fabric on 1.21.11 only, under the MIT License, but it is not open source.
Key features
Five permanent levels
Players progress through five permanent Strength levels, each adding damage and health to melee and projectile attacks.
Strength stealing
A killer using a level 2 or higher sword takes one level from the victim, while a victim at level 1 keeps it on death.
Lifesteal-style rewards
Strength stolen from a victim is paired with a spendable point, and a weapon point is granted for the weapon used in a kill.
Strength potions
Normal and long Strength potions give an adaptive boost that scales with level and stays within the mod's damage limits.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Competitive survival servers
Server owners running player-versus-player servers can use the level cap and stealing rules to shape how strength moves between players.
Who it’s for: Server owners who run custom Strength SMP style servers and want PvP-driven progression.
How it compares
XP Health is a server-side only Fabric mod for 1.21.1, released under the MIT License and open source, so it covers health gains without the Strength stealing system. lifesteal mod EXTRA is a client and server mod for 1.21.11, under All rights reserved and not open source, so every player must install it, while this mod needs only the server.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| strength vanilla | Fabric | 1.21.11 | Server-side only | 2026-07-02 |
| XP Health | Fabric | 1.21.1 | Server-side only | 2026-02-08 |
| lifesteal mod EXTRA | Fabric | 1.21.11 | Client and server | 2026-04-11 |
Questions
Does Strength Vanilla need Fabric API?
Do players need to install Strength Vanilla?
Can a player lose strength permanently?
In the catalog
strength vanilla is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from Jaiksh
Similar mods
What the author says
• Minecraft: 1.21.11 • Fabric Loader: >= 0.19.3 • Fabric API: Latest compatible (Required for Networking, Events, and Attributes) • Java Version: Java 21 Players progress through 5 permanent levels of Strength. These levels modify attack damage attributes globally (melee and projectile).
Official listing
- Modrinth page
- modrinth.com/mod/strength-vanilla
- Owner
- Jaiksh
- Published
- 2026-07-02
- Updated on Modrinth
- 2026-07-02
- Facts verified
- 2026-10-15
