ModsFinder

StorageManager API

by superstrellaa

Other mods can keep structured data between sessions in an SQLite database through the StorageManager API, a server-side library for Fabric.

FabricServer-side onlyMIT LicenseOpen source1.21.1

What it does

Mod developers use the library to manage storage systems for their own features. Data is written to SQLite databases, and writes are cached asynchronously so that frequent saves do not block the server thread. The API is designed for clean, stable use from server code, and it logs operations and warnings while it loads.

The library itself adds no gameplay. Server owners who run mods that depend on it need StorageManager API installed beside them, and Fabric API must be present as well. The current build targets 1.21.1 only, and the author plans to consider more versions later. The code is released under the MIT License and is open source.

Key features

  1. SQLite-based persistent storage

    Mods store persistent data in SQLite through the library, so their records survive restarts without each developer writing a database layer.

  2. Asynchronous write caching

    Writes are queued and cached asynchronously, which reduces the time spent waiting on storage operations during play.

  3. Stable server-side API

    The interface is meant for server-side code, giving dependent mods a consistent set of calls for reading and writing structured data.

  4. Operation logging

    The library logs its operations and warnings, which helps developers and server owners see how stored data is being handled.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0+1.21.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Gameplay mods with saved state

A gameplay mod that must remember player progress, claimed areas or machine contents can keep that data in a shared database instead of its own files.

Who it’s for: Mod developers building server-side features that need reliable structured persistent data, and server owners who run those mods.

How it compares

Full comparison

Chunk Storage Api Fabric is a Fabric library for 1.19 – 1.20.1 and is set to Client and server, under the MIT License. System Storage Lib is open source under the MIT License and covers Fabric, Forge, NeoForge and Quilt for 1.19 – 26.2. StorageManager API differs by targeting only 1.21.1 on Fabric and by running server-side only.

ModLoadersGame versionsEnvironmentUpdated
StorageManager APIFabric1.21.1Server-side only2026-02-08
Chunk Storage Api FabricFabric1.19 – 1.20.1Client and server2024-01-03
System Storage LibFabric, Forge, NeoForge and Quilt1.19 – 26.2Not published2026-07-25

Questions

Does StorageManager API need Fabric API?

Yes. Fabric API is a required dependency and must be installed alongside StorageManager API.

Do players need to install StorageManager API?

No. It runs on the server alone, so players need nothing extra to join.

Which Minecraft versions does StorageManager API support?

The current Fabric build is for 1.21.1 only, released on 2026-02-08.

In the catalog

StorageManager API is one of 3,514 Library mods on ModsFinder, and one of 2,348 Library mods for Fabric. 32,366 mods support Minecraft 1.21.1.

More from superstrellaa

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What the author says

StorageManager API is a server-side Fabric library mod that provides a simple and efficient way for other mods to store persistent data using SQLite. This mod is a dependency, not a gameplay mod.
superstrellaa, on the Modrinth page

Official listing

Owner
superstrellaa
Published
2026-02-08
Updated on Modrinth
2026-02-08
Facts verified
2026-10-15

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