Persistent Storage
by Sygikal
Persistent Storage keeps chosen variables saved between worlds, so values carry over when a player starts a new save.
What it does
The Fabric mod stores variables outside any single world, so data set in one save can be read again in another. It is a small library-style utility aimed at other mods and datapacks that need values to survive a world change. Persistent Storage runs on the client only, so a server does not need it. Files exist for 1.18 – 1.21.8, the latest being 1.0.2 for 1.21.8, released under All rights reserved and not open source.
Key features
Variables kept between worlds
Stored variables remain available after a player leaves one world and opens another.
Simple, focused scope
The mod does one job: saving and loading variables across worlds, with nothing else added.
Client-side support only
Support runs on the client for now. Server-side support is planned for a later release.
Compatibility
Latest build for each game version and loader.
1.21.x9 of 9 versions with builds
1.20.x7 of 7 versions with builds
1.19.x5 of 5 versions with builds
1.18.x3 of 3 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Persistent Storage need to be installed on a server?
Which game versions does Persistent Storage support?
In the catalog
Persistent Storage is one of 4,058 Storage mods on ModsFinder, and one of 2,474 Storage mods for Fabric. 17,695 mods support Minecraft 1.21.8.
More from Sygikal
Similar mods
What the author says
Extremely simple mod allowing the storage of variables between worlds. Currently only client side, but could support server in the future. Adding Data: - PersistentStorage.put(String key, Object value) - PersistentStorage.putTag(String tag)
Official listing
- Modrinth page
- modrinth.com/mod/storage
- Owner
- Sygikal
- Published
- 2025-09-05
- Updated on Modrinth
- 2025-09-06
- Facts verified
- 2026-10-15
