Speed Control
by SQLQ
Speed Control lets a player or server owner change the game speed and the tick speed from a command, using a whole-number value.
What it does
The mod adds a command that sets two speeds: the overall game speed and the tick speed. A default speed value can be stored in the configuration, and two switches decide which one a change affects. ChangeTickSpeedOnly and ChangeGameSpeedOnly each default to false, so by default a command adjusts both values together. Setting one of the switches to true limits the change to just the tick speed or just the game speed.
The mod is a simple utility for singleplayer worlds and multiplayer servers that need a controlled pace. It works on Forge for Minecraft 1.18.2, and its single file, version 1.0, was released on 2025-07-16. Because the speed setting applies to the world, it has to be present on both the client and the server, and the code is under All rights reserved, so the mod is not open source.
Key features
Command-based speed
A command sets the speed using an integer, so the value can be changed while the game is running.
Tick speed control
The tick speed can be changed on its own, leaving the overall game speed as it was.
Game speed control
The overall game speed can be changed alone with the matching switch enabled.
Default speed setting
A default speed number is stored in the configuration and used as the starting value.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Pacing a survival world
A player who wants slower or faster progress can adjust the speed without restarting the world.
Running a server
A server owner can set the tick speed for everyone on the server with one command.
Who it’s for: The mod suits singleplayer players and server owners on Forge 1.18.2 who want to control pace with commands rather than with a separate tool. It is a single-purpose utility, so players looking for many gameplay changes should look elsewhere.
How it compares
TickRate is a Forge mod for 1.12.2, also client and server, under the MIT License and not open source, so it targets an older version than Speed Control. Speed Slider is a Forge mod for 1.20.1 and is client-side only, so it needs no server install, unlike Speed Control. Limina is a Forge and NeoForge mod for 1.19.2 – 1.21.1 that runs server-side only, which suits servers that do not require clients to install anything.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Speed Control | Forge | 1.18.2 | Client and server | 2025-07-16 |
| TickRate | Forge | 1.12.2 | Client and server | 2026-02-28 |
| Speed Slider | Forge | 1.20.1 | Client-side only | 2026-02-06 |
| Limina | Forge and NeoForge | 1.19.2 – 1.21.1 | Server-side only | 2025-07-07 |
Questions
Does Speed Control need to be installed on the server?
What does ChangeTickSpeedOnly do?
Which Minecraft version does Speed Control support?
In the catalog
Speed Control is one of 8,016 Management mods on ModsFinder, and one of 2,698 Management mods for Forge. 9,044 mods support Minecraft 1.18.2.
More from SQLQ
Similar mods
What the author says
A simple mod that allows you to be able to control the speed & tick speed of the game. Using the command: /speed [integer] you can change the speed/tick speed of the game!
Official listing
- Modrinth page
- modrinth.com/mod/speed-control
- Owner
- SQLQ
- Published
- 2025-07-16
- Updated on Modrinth
- 2025-07-16
- Facts verified
- 2026-10-15
