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Speed Control

by SQLQ

Speed Control lets a player or server owner change the game speed and the tick speed from a command, using a whole-number value.

ForgeClient and serverAll rights reserved1.18.2

What it does

The mod adds a command that sets two speeds: the overall game speed and the tick speed. A default speed value can be stored in the configuration, and two switches decide which one a change affects. ChangeTickSpeedOnly and ChangeGameSpeedOnly each default to false, so by default a command adjusts both values together. Setting one of the switches to true limits the change to just the tick speed or just the game speed.

The mod is a simple utility for singleplayer worlds and multiplayer servers that need a controlled pace. It works on Forge for Minecraft 1.18.2, and its single file, version 1.0, was released on 2025-07-16. Because the speed setting applies to the world, it has to be present on both the client and the server, and the code is under All rights reserved, so the mod is not open source.

Key features

  1. Command-based speed

    A command sets the speed using an integer, so the value can be changed while the game is running.

  2. Tick speed control

    The tick speed can be changed on its own, leaving the overall game speed as it was.

  3. Game speed control

    The overall game speed can be changed alone with the matching switch enabled.

  4. Default speed setting

    A default speed number is stored in the configuration and used as the starting value.

Compatibility

Latest build for each game version and loader.

1.18.21.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Pacing a survival world

A player who wants slower or faster progress can adjust the speed without restarting the world.

Running a server

A server owner can set the tick speed for everyone on the server with one command.

Who it’s for: The mod suits singleplayer players and server owners on Forge 1.18.2 who want to control pace with commands rather than with a separate tool. It is a single-purpose utility, so players looking for many gameplay changes should look elsewhere.

How it compares

Full comparison

TickRate is a Forge mod for 1.12.2, also client and server, under the MIT License and not open source, so it targets an older version than Speed Control. Speed Slider is a Forge mod for 1.20.1 and is client-side only, so it needs no server install, unlike Speed Control. Limina is a Forge and NeoForge mod for 1.19.2 – 1.21.1 that runs server-side only, which suits servers that do not require clients to install anything.

ModLoadersGame versionsEnvironmentUpdated
Speed ControlForge1.18.2Client and server2025-07-16
TickRateForge1.12.2Client and server2026-02-28
Speed SliderForge1.20.1Client-side only2026-02-06
LiminaForge and NeoForge1.19.2 – 1.21.1Server-side only2025-07-07

Questions

Does Speed Control need to be installed on the server?

Yes. Every player and the server need a copy of the mod.

What does ChangeTickSpeedOnly do?

When set to true, a speed command changes only the tick speed. It defaults to false, which means both values change together.

Which Minecraft version does Speed Control support?

It is published only for Forge on Minecraft 1.18.2, with version 1.0 as the latest file.

In the catalog

Speed Control is one of 8,016 Management mods on ModsFinder, and one of 2,698 Management mods for Forge. 9,044 mods support Minecraft 1.18.2.

More from SQLQ

All projects

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What the author says

A simple mod that allows you to be able to control the speed & tick speed of the game. Using the command: /speed [integer] you can change the speed/tick speed of the game!
SQLQ, on the Modrinth page

Official listing

Owner
SQLQ
Published
2025-07-16
Updated on Modrinth
2025-07-16
Facts verified
2026-10-15

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