[SPD]Spreading Plague: Desolation
by Paojiao134
[SPD]Spreading Plague: Desolation adds a corruption-themed world to Minecraft, with abyssal biomes, infected creatures and a crafting path built around Blazing materials.
What it does
The mod turns parts of the overworld into abyssal zones, with rock formations of Abyssal Stone, spreading fungus and water tinted like blood. Blood Sand slows creatures outside the SPD faction inside corrupted areas, and Abyssal Turtle Eggs appear widely across them.
Progression starts with Blazing Raw Ore, which a blast furnace turns into Blazing Shards. An Abyssal Heart Forge burns those shards to make Blazing Carbon Steel Ingots, which are combined with Ember Handles into tools, melee weapons and functional blocks.
The mod is published for Forge and NeoForge, with files for 1.20.1 and 1.21.1 and the latest builds dated 2026-10-11. It requires LDLib, Photon Editor and TerraBlender. Client and server both need it, and the code is not open source; the mod is released under All rights reserved.
Key features
Abyssal Pressure
A stack-based corruption effect that rises when players are attacked by infected creatures inside abyssal environments, and fades over time after leaving the sources.
Blazing tool set
Several melee weapons and tools with different combat styles, whose effects such as Searing Pulse, Rending Erosion and Suppression apply when they hit.
Creature materials
Creatures drop materials such as Spores, Scale, Hide and Etched Turtle Scutes, and players must carry Culture Medium to collect the Liquid Gold that SPD creatures drop.
Corrosion from high levels
Higher Abyssal Pressure levels reduce combat movement and deal ongoing corrosion damage, so the effect is tied to how long a player stays in corrupted areas.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 3
How it compares
Abyssal Catalyst is a Forge and NeoForge mod for 1.20.1 – 26.1.2, released under the MIT License and not open source; both sides must run it. Abyssal Descent covers 1.20.1 – 1.21.4 on Forge and NeoForge, under All rights reserved, and also needs both sides. Desolation: Reburn is MIT licensed, covers 1.20 – 1.21.1 on the same loaders, and runs on client and server. Abyssal Corrupter is NeoForge only for 1.21.1 and is also MIT licensed.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| [SPD]Spreading Plague: Desolation | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-10-11 |
| Abyssal Catalyst | Forge and NeoForge | 1.20.1 – 26.1.2 | Client and server | 2026-08-31 |
| Abyssal Descent | Forge and NeoForge | 1.20.1 – 1.21.4 | Client and server | 2026-09-20 |
| Desolation: Reburn | Forge and NeoForge | 1.20 – 1.21.1 | Client and server | 2026-06-29 |
| Abyssal Corrupter | NeoForge | 1.21.1 | Client and server | 2026-04-13 |
Questions
Does [SPD]Spreading Plague: Desolation need LDLib?
Does the server need the mod?
Which versions are supported?
In the catalog
[SPD]Spreading Plague: Desolation is one of 4,058 Storage mods on ModsFinder, and one of 1,886 Storage mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from Paojiao134
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What the author says
SPD transforms parts of the Overworld into dangerous regions shaped by Abyssal Stone, fungal corruption, and dark blood-colored water. Players explore these areas for rare materials, manage a growing corruption threat, construct processing equipment, and forge weapons made to fight infected creatures. The project is…
Official listing
- Modrinth page
- modrinth.com/mod/spdspreading-plague-desolation
- Owner
- Paojiao134
- Published
- 2026-07-29
- Updated on Modrinth
- 2026-10-11
- Facts verified
- 2026-10-15
