ModsFinder

Spawn Rules

by moofy

Spawn Rules lets server owners block specific mobs and animals from spawning, with settings changed through an in-game menu.

FabricServer-side onlyCC0 1.0 UniversalOpen source26.2

What it does

A server-side Fabric mod that stops chosen mob and animal types from spawning on the server. A hover panel lists, for each mob, whether it may spawn in the Overworld, the Nether and the End, and a click switches that status for each dimension. Changes are written to disk and applied to memory at once, so no restart is needed. Fabric API is required.

The check runs before the mob entity is created, which avoids the server work of building an entity only to remove it, and it also suppresses the Can't spawn entity type warnings that fill the console log. Player-caused spawns stay allowed: spawn eggs, summon commands, breeding with buckets and portal travel are not blocked. Settings can also be edited directly in the configuration file, and the game menu lists survival mobs, including modded ones. The mod is open source under the CC0 1.0 Universal license and is published for 26.2 only.

Key features

  1. Per-mob spawn blocking

    Chosen mobs and animals are stopped from spawning on the server, with the list covering modded types as well.

  2. Early spawn cancellation

    Spawns are cancelled before the entity is created, which lowers server CPU load during the spawn loop.

  3. Dimension toggles

    Each mob can be allowed or blocked separately in the Overworld, Nether and End from one menu.

  4. In-game settings menu

    A menu lets an operator change spawn status without editing files, with changes saved to disk and applied immediately.

Compatibility

Latest build for each game version and loader.

26.21.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Who it’s for: Server owners who want to control natural mob spawning. The in-game menu needs an operator at level 2, set with the spawnrules config command.

How it compares

Full comparison

NoSpawn is a Fabric mod that is open source under the MIT License, published for 1.21.4 – 26.1.1, and needs the server while clients stay optional. No Spiders is Fabric-only, server-side only and not open source, with a file for 26.2 alone. Mob Spawn Control is also server-side only and Fabric, under the MIT License, with files for 1.21 – 26.3, but it is not open source.

ModLoadersGame versionsEnvironmentUpdated
Spawn RulesFabric26.2Server-side only2026-07-13
NoSpawnFabric1.21.4 – 26.1.1Server required, client optional2026-06-02
No SpidersFabric26.2Server-side only2026-08-20
Mob Spawn ControlFabric1.21 – 26.3Server-side only2026-10-07

Questions

Does Spawn Rules need Fabric API?

Yes. Fabric API is a required dependency and must be installed next to Spawn Rules on the server.

Do players need to install Spawn Rules?

No. Only the server needs it, and players join without installing anything.

How is the spawn rule set in the game?

An operator at level 2 runs the spawnrules config command to open the in-game menu, where each mob can be toggled per dimension.

Will spawn eggs and summon commands still work?

Yes. Spawns caused by players, including spawn eggs, summon commands, bucket breeding and portal travel, are never blocked by these rules.

In the catalog

Spawn Rules is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 13,894 mods support Minecraft 26.2.

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What the author says

A server-side Fabric mod that lets you block specific mobs and animals from spawning. It cancels spawns early in the tick loop to save server performance. How to use the In-Game GUI (Click to expand)
moofy, on the Modrinth page

Official listing

Owner
moofy
Published
2026-07-13
Updated on Modrinth
2026-07-13
Facts verified
2026-10-15

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