NoSpawn
by bentianjia
NoSpawn lets server operators switch off spawning for chosen mob types using in-game commands, with the choices saved in a persistent config.
What it does
Server administrators name the mob types to block by their registry IDs, for example minecraft:creeper, minecraft:vex or minecraft:phantom, and the mod prevents those types from appearing. The ID must be valid, and the command suggests available mobs once the first word is typed. Vanilla mobs and modded mob types registered in the game both work, and the examples given are only that: any valid ID can be used.
Access is controlled by permission. Holding operator status or a LuckPerms node that matches the command is sufficient to run it, and the nospawn.admin node grants access to the command. The mod supports both ns and nospawn as the command name, and it switches between Chinese and English messages according to each player's game language.
NoSpawn is a server-side mod, so only the server needs it and players join without installing anything. It is released under the MIT License and is open source. Files exist for 1.21.4 – 26.1.1, and the latest Fabric file, 1.0.0+26.1.1, targets 26.1.1.
Key features
Disable selected mob types
Chosen mob types stop spawning, and the list can hold one type or several, so the rest of the world stays unchanged.
Persistent configuration
Disabled mob types are stored in a config file that survives restarts, so the restriction stays in place after the server reboots.
Modded mob support
Vanilla mobs and modded mob types registered in the game can both be disabled by their IDs.
Command suggestions
After the command word is typed, the game offers available mob IDs, which helps avoid mistyped entries.
Permission matching
Operators or players holding a LuckPerms node matching nospawn.admin can run the command, with operator permission as the fallback.
Compatibility
Latest build for each game version and loader.
26.x2 of 2 versions with builds
1.21.x8 of 8 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Mob Blacklist is server-side only, open source under the MIT License and published for 1.21.1 – 26.1.2. Simple Mob Switch is server-side only, open source under the MIT License and published only for 1.21.5. Spawn Rules is server-side only, open source under CC0 1.0 Universal and published for 26.2.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| NoSpawn | Fabric | 1.21.4 – 26.1.1 | Server required, client optional | 2026-06-02 |
| Mob Blacklist | Fabric | 1.21.1 – 26.1.2 | Server-side only | 2026-06-02 |
| Simple Mob Switch | Fabric | 1.21.5 | Server-side only | 2025-05-30 |
| Spawn Rules | Fabric | 26.2 | Server-side only | 2026-07-13 |
Questions
Does NoSpawn need Fabric API?
Does every player need NoSpawn installed?
Can NoSpawn disable modded mobs?
Which permission lets a player run the command?
In the catalog
NoSpawn is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 11,522 mods support Minecraft 26.1.1.
Similar mods
What the author says
NoSpawn is a Fabric mod that disables spawning for selected mob types using in-game commands. It is useful for server management, modpack balancing, custom maps, and any setup that needs precise control over mob spawning. is a mob ID, such as minecraft:creeper, minecraft:vex, or minecraft:phantom. These are examples…
Official listing
- Modrinth page
- modrinth.com/mod/nospawn
- Owner
- bentianjia
- Published
- 2026-05-30
- Updated on Modrinth
- 2026-06-02
- Facts verified
- 2026-10-15
