Skylark
by gniftygnome
Skylark is a Fabric world generation mod for sky block play, letting a server owner turn off Overworld generation and place features in the air.
What it does
Skylark is built for sky block games, where a world begins as a few floating islands rather than a continuous terrain. It disables Overworld generation, so the surface stays empty, and it keeps the biome distribution of the vanilla world so that biome-specific content still appears where expected. Its aim is to add features that are useful in sky block play and are otherwise only available through separate Fabric mods.
Generation is controlled through a configuration file with a configurable height and a ground layer that forms the base of each island. Trees are handled by default for most vanilla species, and a randomized list of configured features lets trees and other features start on the islands. Most vanilla structures can be allowed to generate, and the wiki describes every configuration option in detail.
The mod is server-side only and is published for Fabric across 11 release versions, under the MIT License. It requires Cloth Config API, which must also be installed on the server. Snapshot builds are published as well, and the source code is open.
Key features
Overworld generation off
Turns off the normal surface terrain so that the world starts with an empty sky and only the islands and features set by the server.
Configurable island height
The height at which islands and features are placed can be set in the configuration file.
Ground layer
A ground layer forms the base of each generated island and can be set in the configuration.
Trees and structures
Most vanilla trees and most vanilla structures can be allowed to generate, with a randomized list of configured features.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x2 of 2 versions with builds
1.20.x5 of 5 versions with builds
1.19.x3 of 3 versions with builds
1.18.x1 of 1 version with builds
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Server owners running sky block or floating island games on Fabric, who want generation controls for trees, structures and island height.
How it compares
Vanilla Sky Villages is server-side only and published for Fabric on 1.19.2 – 1.21.1, under All rights reserved, so its license is not open source. Skylark is released under the MIT License and is open source. Geocluster is a Fabric and Quilt mod for 1.19.2 – 1.21, with client and server files and All rights reserved, while Skylark needs no client install.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Skylark | Fabric | 1.18.2 – 1.21.1 | Server-side only | 2024-07-15 |
| Vanilla Sky Villages | Fabric | 1.19.2 – 1.21.1 | Server-side only | 2024-08-14 |
| Geocluster | Fabric and Quilt | 1.19.2 – 1.21 | Client and server | 2024-07-03 |
Questions
Does Skylark need Cloth Config API?
Does a player need Skylark installed?
Which game versions does Skylark support?
In the catalog
Skylark is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from gniftygnome
Similar mods
What the author says
You do not need to ask me in order to use this mod in a modpack or to use this code in your own mod. However, I would love to hear about it so I can check it out. See the wiki for configuration and details.
Official listing
- Modrinth page
- modrinth.com/mod/skylark
- Owner
- gniftygnome
- Published
- 2022-05-21
- Updated on Modrinth
- 2024-07-15
- Facts verified
- 2026-10-15
