Simple Fishing Overhaul
by pajic
Simple Fishing Overhaul replaces how a fishing rod catches things, so the bobber has to be placed near fish in water before a bite can happen.
What it does
Fishing becomes an active process. Players hold right-click to charge the rod, and a longer charge throws the hook farther. Once the bobber lands in water it starts splashing, and nearby fish that become intrigued move toward it. Reeling in a caught fish gives items, and the Lure enchantment raises the chance that a fish is intrigued by the bobber. Fish no longer appear from an imaginary pool, so a catch needs real fish within the catch radius.
Junk and treasure loot still come with the fish, using vanilla drop rates, but the change makes treasure fishing less effective, because fish must be present to catch anything. Killing fish with a weapon drops nothing. A config option allows fishing in empty waters and fishing junk or treasure without fish, which is disabled by default. The mod also includes a Fish Stuck fix for several vanilla bugs that let fish get stuck.
Installation needs Fzzy Config on every loader, and Fabric API on Fabric. The mod runs on client and server and is published for Fabric and NeoForge for 26.1 – 26.3. Simple Fishing Overhaul is open source under the MIT License.
Key features
Charged casting
Holding right-click charges the rod, and the charge sets how far the hook is thrown, between a closest and farthest distance.
Intrigued fish
A bobber in water attracts nearby fish, which become intrigued within a set radius and move toward it.
Lure affects intrigue
The Lure enchantment increases the chance a fish becomes intrigued, and the effect range can be changed in the config.
Vanilla loot with fish
Junk and treasure drop alongside fish catches at vanilla rates, and killing fish with a weapon drops nothing.
Config toggles
Options control the catch radius, the intrigue chance and radius, cast charging, the casting bar, animations and the Netherite Fishing Rod.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Who it’s for: Players who want a more active fishing system, and server owners who want to tune how fish and loot behave.
How it compares
Actual Fishing is client and server, not open source, and published for Fabric, Forge, NeoForge and Quilt for 1.21 – 1.21.11. Fishing Frenzy is client and server and open source under the MIT License, published for Fabric and NeoForge for 1.21 – 26.2. Create: Fishing Bobber Detector is open source under the MIT License and targets Forge and NeoForge for 1.20.1 – 1.21.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Simple Fishing Overhaul | Fabric and NeoForge | 26.1 – 26.3 | Client and server | 2026-09-25 |
| Actual Fishing | Fabric, Forge, NeoForge and Quilt | 1.21 – 1.21.11 | Client and server | 2026-01-16 |
| Fishing Frenzy | Fabric and NeoForge | 1.21 – 26.2 | Client and server | 2026-09-04 |
| Create: Fishing Bobber Detector | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2025-06-05 |
Questions
Does Simple Fishing Overhaul need Fabric API?
Does the server need the mod?
Can a player fish without fish present?
In the catalog
Simple Fishing Overhaul is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 8,071 mods support Minecraft 26.3.
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What the author says
Ever thought that it's weird that when fishing, you aren't fishing the actual fish that are physically in the water? Even weirder, you can kill said fish to get them as an item, so what's the point of using the fishing rod and waiting when you can just go in the water and do that instead? This mod makes it so that…
Official listing
- Modrinth page
- modrinth.com/mod/simple-fishing-overhaul
- Owner
- pajic
- Published
- 2026-03-09
- Updated on Modrinth
- 2026-09-25
- Facts verified
- 2026-10-15
