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Shades, from quackandcheese, is a NeoForge mechanic mod that replaces the usual death drop with a Shade holding the player's items and experience levels.

NeoForgeClient and serverMIT LicenseOpen source1.21.1

What it does

When a player dies, a Shade spawns at the death location holding the items and experience levels the player had. Killing the Shade returns them, and the Shade's health matches the player's maximum health, while it can be struck only with the item or weapon that caused the death. If a player dies a second time before defeating the Shade, a fresh Shade is placed at the new death site, while the earlier one vanishes and its contents are gone for good. The mechanic is inspired by the shade system of Hollow Knight.

Several rules are configurable: allowing multiple Shades at once, dropping items when a Shade is replaced, limiting damage to the owner alone, spawning Shades on Peaceful difficulty, showing the owner's name above the Shade, and playing an ambient off-key music box. Shades is client and server, so the server and every player need it. The code is open source under the MIT License, and builds are published for NeoForge on 1.21.1 only, with 1.0.1 as the latest file released 2026-01-16.

Key features

  1. Death shade

    A Shade appears where the player died and holds the items and experience levels the player lost.

  2. Shade combat

    The Shade's health equals the player's maximum health, and only the weapon or item used in the death can damage it.

  3. Replacing shades

    A new death replaces the old Shade, which vanishes with its loot unless the option to drop items on replacement is enabled.

  4. Owner-only damage

    By default only the player who died can damage their Shade, and this rule can be turned off.

  5. Configurable behavior

    Multiple Shades, Peaceful spawning, owner name display and the music box can each be toggled in the config.

Compatibility

Latest build for each game version and loader.

1.21.11.0.1+neoforge
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Shades need to be installed on both sides?

Yes. Servers that run it need every player to install it too.

Which loader and game version does Shades support?

Shades is published for NeoForge on 1.21.1 only.

Can a player recover items after dying more than once?

Only the most recent Shade holds the items by default, because a new death replaces the old Shade. Enabling the option to allow multiple Shades keeps earlier ones in place until they are slain.

In the catalog

Shades is one of 29,952 Game mechanics mods on ModsFinder, and one of 12,140 Game mechanics mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

Instead of dropping all of your items when you die, a 'Shade' spawns at your death location, holding all of your items & experience levels. However, it won't just hand your loot over, you have to successfully kill it without dying. A Shades' health matches the value of your max health when you died, and will attack…
quackandcheese, on the Modrinth page

Official listing

Owner
quackandcheese
Published
2026-01-14
Updated on Modrinth
2026-01-16
Facts verified
2026-10-15

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