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SG-Economy API

by SirGrantd

SG-Economy API gives mods, modpacks and servers one shared way to store, read and change a numeric balance tied to each player's data.

NeoForgeClient and serverCustom license1.21.1

What it does

The API defines an extensible economic system that other mods can use to define currencies, store balances and synchronize them to players. Balances are a persistent number kept with player data, so querying, setting, adding and removing values all go through the same interface. Developers can build custom economic systems on top of it, and the balance is a virtual wallet rather than a stack of in-game items, which means its name and purpose depend on the modpack that uses it.

Configuration files control how the economy behaves, including the currency format and how the balance is stored. Integer or decimal values can be chosen, which allows currencies with cents or other subdivisions. The documented classes and methods are supported by a GitHub repository with practical examples and implementation guides. Optional in-game commands let server owners manage balances, transfer them between players, and turn the commands on or off, while an optional display shows the balance in the inventory or on screen.

The mod runs on NeoForge for 1.21.1 only, with a single file, 1.0.5, published on 2026-05-31. It is released under a custom license and is not open source. It is one of 630 Economy mods that have NeoForge files for 1.21.1, and Magic Coins requires it.

Key features

  1. Unified balance API

    Mods read and change player balances through one interface, so each economy does not need its own storage code.

  2. Custom currencies

    Developers define their own economic systems, with currency names and value formats chosen by the modpack.

  3. Integer and decimal values

    Balances can use whole numbers or decimals, which allows currencies with cents or similar subdivisions.

  4. Optional commands and display

    In-game commands for managing balances and an inventory or on-screen balance display can each be enabled or disabled.

  5. Documented developer resources

    Documented classes and methods, plus examples and implementation guides in the GitHub repository, support integration work.

Compatibility

Latest build for each game version and loader.

1.21.11.0.5
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Required by 1 mod

How it compares

Full comparison

EcoFlow is a client-side mod for NeoForge 1.21.1 under All rights reserved, and it needs the client but not the server, unlike SG-Economy API, which requires both. RC Economy and Createrington Currency both run on client and server for NeoForge 1.21.1, RC Economy under the MIT License and Createrington Currency under All rights reserved. Real Economy is server-side only, open source under the GNU General Public License v3.0 only, and covers Fabric, Forge and NeoForge for 1.21 – 1.21.10.

ModLoadersGame versionsEnvironmentUpdated
SG-Economy APINeoForge1.21.1Client and server2026-05-31
EcoFlowNeoForge1.21.1Client required, server optional2025-10-24
RC EconomyNeoForge1.21.1Client and server2026-09-03
Createrington CurrencyNeoForge1.21.1Client and server2026-03-17
Real EconomyFabric, Forge and NeoForge1.21 – 1.21.10Server-side only2026-01-05

Questions

Does Magic Coins require SG-Economy API?

Yes. Magic Coins is one of the mods that requires SG-Economy API, so the API must be installed with it.

Does SG-Economy API have to be installed on both sides?

Yes. Installation covers the server and each player's game.

Which loaders and versions does SG-Economy API support?

The mod is published for NeoForge only, for Minecraft 1.21.1, with the latest file 1.0.5 released on 2026-05-31.

In the catalog

SG-Economy API is one of 2,072 Economy mods on ModsFinder, and one of 917 Economy mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

SG Economy API adds a flexible, modern, and extensible economic system to Minecraft. It works as a Mod API, allowing players, modpack creators, developers, and server administrators to create and integrate custom economies in a simple and consistent way. The economic system is based on a persistent numeric balance…
SirGrantd, on the Modrinth page

Official listing

Owner
SirGrantd
Published
2026-01-28
Updated on Modrinth
2026-05-31
Facts verified
2026-10-15

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