ModsFinder

EcoFlow

by H3ristos

EcoFlow adds a currency system to NeoForge 1.21.1 that combines physical money items with a virtual account reachable through ATMs.

NeoForgeClient required, server optionalAll rights reserved1.21.1

What it does

Money exists in two forms. Physical money is a set of items that players collect and can convert into the virtual currency at an ATM. The virtual account stores the balance and handles transactions, so a player can keep funds without carrying them. Because money items cannot be crafted, they are not obtainable through normal gameplay alone, and the initial balance for players has to be assigned by an administrator.

The mod is aimed at community servers and single-player worlds that want an economy layer. Players manage their finances in game, while administrators get tools to oversee balances. The author describes the mod as beta, and a planned addition is cryptocurrency mining, which would be an option even on servers that are capable of generating vanilla money.

EcoFlow is published for NeoForge only, with 1.0.1 for 1.21.1 as the latest file on the beta channel, released 2025-10-24. The client needs the mod, while the server can run without it and can add it for extra features. The license is All rights reserved, so the mod is not open source.

Key features

  1. Physical money items

    Money is carried as items that players collect, which can then be converted to the virtual balance.

  2. Virtual account

    Each player has an account that stores money and carries out transactions, accessible through ATM blocks.

  3. Player commands

    Players can check and manage their finances through in-game commands.

  4. Administrator commands

    Server administrators get commands for managing balances, including assigning starting funds.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.11.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners who want a simple economy with both carried and banked money, and players on those servers who manage funds in game. The beta status means the mod suits users who accept changes between updates.

How it compares

Full comparison

SG-Economy API is a NeoForge economy option for 1.21.1 under a custom license, not open source, and both the server and every player need it. Magic Coins is also NeoForge for 1.21.1, under a custom license, not open source, and it too has to run on both sides. EcoFlow is under All rights reserved and works on the client alone, so a server can run without it.

ModLoadersGame versionsEnvironmentUpdated
EcoFlowNeoForge1.21.1Client required, server optional2025-10-24
SG-Economy APINeoForge1.21.1Client and server2026-05-31
Magic CoinsNeoForge1.21.1Client and server2026-05-31

Questions

Does EcoFlow have to be installed on the server?

No. Players need the mod, but the server can run without it and can add it for extra features.

How do players get money in EcoFlow?

Money cannot be crafted, so physical money items come from other sources set up by the server, and an administrator assigns the initial balance.

Is EcoFlow stable for long-term use?

The mod is in beta, and its latest file was published on 2025-10-24, so the author notes that major updates may still arrive.

In the catalog

EcoFlow is one of 2,072 Economy mods on ModsFinder, and one of 917 Economy mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

EcoFlow is a simple and intuitive economy mod for Minecraft. It combines a physical money system in the form of items with a virtual account accessible via ATMs. This mod allows players to manage their in-game finances while providing tools for administrators. Money cannot be crafted and is therefore unobtainable…
H3ristos, on the Modrinth page

Official listing

Owner
H3ristos
Published
2025-10-06
Updated on Modrinth
2025-10-24
Facts verified
2026-10-15

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