Selective Peaceful Mobs
by voidanomaly
Selective Peaceful Mobs lets each player on a server choose whether hostile mobs ignore them, without changing how the game plays for anyone else.
What it does
Once a player turns on the peaceful setting, hostile mobs pass by that player unless it is attacked. A mob that is attacked retaliates for a limited time, and the setting applies per player, so one player can be ignored by a mob that still targets another. Direct attacks and player-fired projectiles both trigger this retaliation, and an optional group aggro setting can pull nearby mobs of the same type into the fight within a configurable radius.
Players manage their own choice, while operators can inspect it or reset another player's setting with admin commands that require permission level 2 or higher. The setting survives moves between dimensions, logging back in and server restarts. The server owner sets the default for new players in the generated configuration file and can change the list of mobs allowed to target players, the difficulty rules and spawning rules. The Ender Dragon, Warden and Wither stay hostile by default.
The mod is a NeoForge build for Minecraft 1.21.1 and runs on the server alone, so players join without installing anything. The code is open source under the MIT License.
Key features
Per-player peaceful mode
Each player can switch hostile mobs to peaceful behavior for themselves while others keep normal hostility.
Temporary retaliation
An attacked hostile mob fights back for a short period, so attacking a mob carries a real risk.
Group aggro
Optional same-type aggro within a configurable radius lets nearby mobs of one kind join a fight.
Configurable mob list
The server owner chooses which hostile mobs may target players, and the Ender Dragon, Warden and Wither remain hostile by default.
Operator controls
Admin commands let operators inspect or reset any player's choice, and changes persist across restarts.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Selective Peaceful Mobs have to be installed on the client?
Which mobs stay hostile no matter what?
Do modded mobs work with the mod?
In the catalog
Selective Peaceful Mobs is one of 29,952 Game mechanics mods on ModsFinder, and one of 12,140 Game mechanics mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from voidanomaly
Similar mods
What the author says
Let every player choose how hostile mobs treat them—without changing the experience for everyone else on the server. Selective Peaceful Mobs is a configurable NeoForge mod for Minecraft 1.21.1. Players with peaceful mobs enabled are ignored by hostile mobs until they attack. Other players can leave the feature off…
Official listing
- Modrinth page
- modrinth.com/mod/selective-peaceful-mobs
- Owner
- voidanomaly
- Published
- 2026-07-18
- Updated on Modrinth
- 2026-07-19
- Facts verified
- 2026-10-15
