ModsFinder

Selective Peaceful Mobs

by voidanomaly

Selective Peaceful Mobs lets each player on a server choose whether hostile mobs ignore them, without changing how the game plays for anyone else.

NeoForgeServer-side onlyMIT LicenseOpen source1.21.1

What it does

Once a player turns on the peaceful setting, hostile mobs pass by that player unless it is attacked. A mob that is attacked retaliates for a limited time, and the setting applies per player, so one player can be ignored by a mob that still targets another. Direct attacks and player-fired projectiles both trigger this retaliation, and an optional group aggro setting can pull nearby mobs of the same type into the fight within a configurable radius.

Players manage their own choice, while operators can inspect it or reset another player's setting with admin commands that require permission level 2 or higher. The setting survives moves between dimensions, logging back in and server restarts. The server owner sets the default for new players in the generated configuration file and can change the list of mobs allowed to target players, the difficulty rules and spawning rules. The Ender Dragon, Warden and Wither stay hostile by default.

The mod is a NeoForge build for Minecraft 1.21.1 and runs on the server alone, so players join without installing anything. The code is open source under the MIT License.

Key features

  1. Per-player peaceful mode

    Each player can switch hostile mobs to peaceful behavior for themselves while others keep normal hostility.

  2. Temporary retaliation

    An attacked hostile mob fights back for a short period, so attacking a mob carries a real risk.

  3. Group aggro

    Optional same-type aggro within a configurable radius lets nearby mobs of one kind join a fight.

  4. Configurable mob list

    The server owner chooses which hostile mobs may target players, and the Ender Dragon, Warden and Wither remain hostile by default.

  5. Operator controls

    Admin commands let operators inspect or reset any player's choice, and changes persist across restarts.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Selective Peaceful Mobs have to be installed on the client?

No. The mod is server-side only, so players join without installing it and only the server runs it.

Which mobs stay hostile no matter what?

The Ender Dragon, Warden and Wither are hostile by default. The server owner can change the list in the generated configuration file.

Do modded mobs work with the mod?

Most modded mobs use Minecraft's normal hostile classifications and work automatically. Mobs with custom attack logic may need compatibility work.

In the catalog

Selective Peaceful Mobs is one of 29,952 Game mechanics mods on ModsFinder, and one of 12,140 Game mechanics mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Let every player choose how hostile mobs treat them—without changing the experience for everyone else on the server. Selective Peaceful Mobs is a configurable NeoForge mod for Minecraft 1.21.1. Players with peaceful mobs enabled are ignored by hostile mobs until they attack. Other players can leave the feature off…
voidanomaly, on the Modrinth page

Official listing

Owner
voidanomaly
Published
2026-07-18
Updated on Modrinth
2026-07-19
Facts verified
2026-10-15

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